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Enchanting and it's downfalls.

Discussion in 'Raid' started by NoHacksJustCooki, Aug 23, 2018.

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What is your view on enchanting?

  1. Keep it to how it is!

    4 vote(s)
    30.8%
  2. Alter it to make it slightly easier!

    3 vote(s)
    23.1%
  3. Change it back to how it was last map!

    6 vote(s)
    46.2%
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  1. NoHacksJustCooki

    NoHacksJustCooki Active Member

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    Hey guys!
    So I have been feeling since the 1.7 enchanting has come into play, it may not be helping raid out as much as we had hoped it would. I feel like raid's population has gone down due to players not wanting to spend all this time grinding for p4. I have a very efficient grinding method but even with that it is taking me ages to get anywhere. Also, many players last map where driven away when their p4 vaults got raided and they didn't want to grind all over again to get it back, but with the 1.7 this has got even worse. Just the other day I saw someone in chat tell his friend that his p4 had got raided but he was going to quit as he didn't want to grind it all over again. This player seemed to be an experienced but newish player to to raid but I had seem in diamond armour before so I didn't doubt too much that he didn't have p4. I am by NO MEANS saying to change it back to the way it was before, that was too easy to get p4 and KOTHs got SO annoying. But maybe we could change it slightly so that when players enchant a level 30 piece of armour, instead of losing 30/3 levels they could perhaps lose 15. This would give the player the will to carry on grinding, but also not making it too easy. Personally i feel that when I just used my 30 levels, I don't care if I go and die at spawn and then still feel bored from all the grinding so I don't want to do anymore again (I don't know if that made sense). But anyway, for newer players I feel like the enchanting is too boring and much for them, and are driving off potentially great raid players. Please tell me your views! :grinning:
     
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  2. CalledRainer

    CalledRainer Well-Known Member

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    I dont see the problem with the enchanting itself. It works out on other raid servers where it is even harder because you cant see which enchantment you get. Morover the anvil combining/repairing cost are more expensive in 1.7 there as well.

    I rather see the problem in p4 beeing unuseable after 3 fights since it would cost 33-35 lvl to repair. We really need the update with the "shopglitch" villager
     
    • Like Like x 2
    • Agree Agree x 1
  3. MoistMayonnaise

    MoistMayonnaise Highly Established Member

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    Honestly its hard to deal with in my opinion. Seeing as players wanted 1.7 enchanting cause it was too easy and now its too hard for people to grind with it. It should be hard in the first place as Iron pvp was hopefully going to get centralized imo I thought that would happen. I agree that its more that we need the update for the villager rather than changing the enchant system. CalledRainer has a valid point that it is more expensive to fix your armor now and that might drive players away as well. I feel that no matter what is done, not everyone will be happy since the players that did was 1.7 have vanished and the players that are struggling with it now are mad when they die once. It is suppose to be hard in the first place as it was meant to be more of a hardcore soup survival, which in no means is it now with the spawn mine, tree and having kits. Raid is a good gamemode and just needs more events, and features like the villager imo. It has the potential to work out but, it also needs the players to speak up and say what they want to see on the server over having to guess what they all want.
     
    • Like Like x 1
  4. CalledRainer

    CalledRainer Well-Known Member

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    Raid doesnt need the players to speak up. Raid needs a developer.
     
    • Winner Winner x 3
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  5. CoCaptainBlue

    CoCaptainBlue Well-Known Member

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    maybe yuo do a level 30 enchantment and lose half? instead of all. that way there will still be after xp to mix and merge thinsg together. or you will also be half way to getting back to 30
     
    • Agree Agree x 2
  6. NoHacksJustCooki

    NoHacksJustCooki Active Member

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    That was what I said too, I agree with you here! :grinning:
     
  7. FrostByte

    FrostByte EST, Jan 19th 2014

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    Apr 27, 2016
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    Brawl : *puts 1.7 enchantment plugins on a 1.8 gamemode*
    Real Pvpers : *face palm & disconnects*

    *Don't waste your time to reply, I won't respond*
     
    • Winner Winner x 3
    • Agree Agree x 1
  8. Colonel_Graff

    Colonel_Graff http://www.brawl.com/games/ctf/lookup/188857/

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    WINNAR

    Even if mending were implemented, it would fix this, but it isn’t so RIP
     
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  9. Eil

    Eil Ex-Raid // Perm. Ban Manager
    Retired Staff

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    It was planned to have mending implemented when we reset, however this didn't come to fruition. It is being worked on, along with a number of other updates. I realise the situation isn't great, but in the near future we're looking to bring you what we promised.

    Raid is not purely about PvP. The wants of everyone, not just pure pvpers needs to be taken into account.
    Also, in the months before the update, I asked multiple people about their stance on enchanting, and gave ideas which they responded to in order to gather opinions. You said that you would want a 1.7 gamemode (as you have said for a long time), however when given the choice between 1.7 and 1.8 enchanting (on a 1.8 gamemode), you said 1.7. Why the change of mind?
     
  10. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    It's obvious the situation isn't great, but just like pointing out that it isn't great isn't going to make staff happy, pointing out that it will be fixed "in the near future" isn't going to make the community happy. Why would the server be reset if the intent wasn't to put in all ideas that were originally going to be implemented upon reset?

    As for raid not being about pvp, I love this viewpoint. As someone who's a more pve type of person, I like that raid isn't turning into another kitpvp or faction-type gamemode. I think people changed their mind after seeing the outcome. It was a relatively common thought that with the addition of 1.7 enchanting, pvp would turn more into iron fights instead of the grind for diamond p4. However, that didn't happen, which is fine because outliers are a thing for a reason. There's a user-interface design that involves ease-of-use. This talks about the most efficient path a player can take to achieve a goal. It's important to take this into account when making changes to a game like raid, because players on the gamemode like to race to be the first at something (first to get p4, first to get the best base, first to get 100 kills, etc). With enchanting, if it's more efficient to use your levels on diamond armor instead of iron (due to the difficulty in obtaining enchantments and levels), then players will do so, even if it means hoarding their armor instead of using it. I don't think most took this into account when deciding on changes. I admit I really didn't either, and I think this might be the reason most are upset with the update. Players were expecting a more efficient way that allowed for more pvp, but that didn't happen because iron breaks too easily and enchantments take too long to get.
     
  11. CalledRainer

    CalledRainer Well-Known Member

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    there are more regdia fights
     
    • Optimistic Optimistic x 1
  12. Twhat

    Twhat Professional Tracker

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    This raid map has been flop. Map reset before every player leave
     
  13. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    simply trying to reset again won't fix anything. The reason we're in this mess is because this map was reset too quickly as well. We haven't even gotten what we were promised yet. The devs haven't added anything new yet. Resetting this map will just put us in the same place again. We're in it for the long haul and we'll lose players because of it, but that's what happens when mistakes are made.
     
  14. NoHacksJustCooki

    NoHacksJustCooki Active Member

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    Defo don't reset the map, there is no point and only drive players away
     
  15. PingWoo

    PingWoo Well-Known Member

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    This is wack
     
    • Agree Agree x 1
  16. CoCaptainBlue

    CoCaptainBlue Well-Known Member

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    Sorry I didn’t mean to repeat, I just read what you wrote originally right now. The half levels would be a nice thing to add. Well I mean even I might quit soon. I just don’t want to grind all that Ann then just do get tracked
     
    • Agree Agree x 1
  17. CalledRainer

    CalledRainer Well-Known Member

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    Have you even had more than 1 set during this map? Do you store it in your base or vault?
     
  18. CoCaptainBlue

    CoCaptainBlue Well-Known Member

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    I store them some place safe... and at that i have not yet lost a set to being tracked.

    i have no futher information to desclose in this matter.
     
  19. Tuumai

    Tuumai Raid Sub-Manager

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    I think that enchanting isn’t perfect currently but, the problem isn’t on enchanting it self. The problem is that there isn’t barely any pvp on the server. People ain’t pvping on iron armor either, why bother wasting your time making p4 if there is no use for it? Just get koths and this problem will get solved.
     
    • Agree Agree x 1
    • Optimistic Optimistic x 1
  20. lebronjames0

    lebronjames0 Active Member

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    Cookie, I owe you an apology.

    Im sorry.
     
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