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Raid 2.0 - 1.16 Update, Rebrand, BETA-map and More!

Discussion in 'Raid' started by Carnotauros, Jul 23, 2020.

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  1. AnonymousGalaxy

    AnonymousGalaxy Raid Manager | Manager of Managing | Legacy

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    I'm really glad they've decided to take Raid in this direction. 1.8 has simply become too stagnant, especially for a game mode like Raid. I believe a lot of the older players will enjoy this if they simply get out of the mindset of "1.16 - bad, 1.8 - good." Overall, really happy with this change and excited to see where the future of Raid heads.
     
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  2. Carnotauros

    Carnotauros Raid & Events Manager

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    My thoughts exactly, most people aren't open to change and hence I expected this to get a lot of hate, but I'm when time goes by, people will learn to appreciate it.
     
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  3. FrostByte

    FrostByte EST, Jan 19th 2014

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    Old players never said "1.8 - good" in fact we all hated the 1.8 update. all of us only liked 1.7 for the hit detection and because 1.7 is simply the best version to real pvpers. after 1.8 came out the playerbase dropped from a consistent 110+ players each day to about 30-40 now.

    Now here's just my opinion but you can quote this in a month or two when I'm right after the new update goes to crap. regarding this 1.16 update : It's going to be the same exact thing as 1.8, They're not going to update the anti cheat or hit detection like they have avoided since the 1.8 update. they might change that little hit delay (1.9+ hit recharge) where you can actually jitter but that wont help nonetheless because it's not the same as 1.7. The staff are not going to be active after a couple weeks like usual, hackers wont get banned by the anti cheat like the one kid that was hacking on his alts for a week straight killing every p4 player with iron armor. but us real pvpers, we will get banned by the anticheat. There's more but every map I like how everyone gets their hopes up just to be let down a couple weeks later dropping down to the normal 30-40 player base.
    This is not intended to be negative it's just my opinion based on the last 6 years ive been here but I definitely do hope it all works out, I hope there is tons of players on and everyone has fun like they used to in 1.7.

    We're open to change when change is made in the right way, not like the last 6 years
     
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  4. sch104

    sch104 Team Ice

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    Very pessimistic. As a player who played back when everything was 1.7, I disagree with your reason that the player count dropped JUST for the 1.8 update. The reasons people quit, after talking to all my old friends who were still around, are things like boosters, and kits, and the hcf feeling KOTH.

    That being said- a lot if OG players (I'm talking real og, like 2012 to 2013 mcpvp og) have said they're excited to see something new happening with the server. Despite the negativity we have received, I have seen a ton of quiet positive feedback, people happy with the changes.
     
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  5. FrostByte

    FrostByte EST, Jan 19th 2014

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    I can tell you are new to the stand alone brawl server by the way you talk about mcpvp. Every old pvper from Survival (McBrawl, not mcpvp/way before we bought mcpvp) in 2013-2014 quit because of the 1.8 updates and ruined plugins, They all quit before KOTH, boosters, and kits were even a plugin. so honestly I think you're on a different topic

    check these names out G @Ritzy :wink:

    9vikings9, EniGmaa_JG, cBeeaR, Parkman1221, TimG3661, BeezeeBoy, IDuckOnQuack, rotmg890, Infinite_galaxy, the8bitboss, SilverR11, Define_Enigma, ultrapunisher97, teawithchoco, snimka, specknav, ChevyLoX, LuckyPop, Torch_Reray, HaloGearsKiller, MrWaffleMan, RedCwap
    Here's a 22 OG Pvpers from the top of my head from Survival that quit mainly because of the 1.8 update, other reasons is because staff were not listening to the players just like they aren't now. if you want me to find 22 more OG players I definitely can. The server isn't going to pop, It's not being called a pessimist, it's called being here long enough to know whats going to happen.
     
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  6. lockeater100

    lockeater100 New Member

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    I like the changes. Brings excitement back to the gamemode. I remember map resets back in mcpvp days when there was a new update and it felt like a new game because there was new things to learn and we all had to adapt. Wish i wasnt so busy so i could try it out. Hope it goes well though.
     
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  7. sch104

    sch104 Team Ice

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    While these brawl survival pvp people might have quit for those reasons, 100x more mcpvp players quit for the reasons I listed. We are moving in a direction to turn the raid server back into what it would be under mcpvp management, what people who made hardcore survival what it is would have done. Keeping it in the past removes all of the new adventure aspects, and makes people who would otherwise play say 'woah this could be fun'.

    I'm going to be honest with you, I do not recognize a single name you listed. When I refer to OG players, being stoked about a new chance for the server, I'm talking real OG's like Icronics, iDray, Lockeater, people who have played then and now. Knowing full well that 1.8 is a path of destruction, and other 1.7 servers appealing to nostalgia fail to introduce new elements to capture the masses of returning players. 1.16 gives us a chance to be unique, exciting, and captivating for new players, and real OG players.
     
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    #27 sch104, Jul 29, 2020
    Last edited: Jul 29, 2020
  8. Jalkar_the_Melon

    Jalkar_the_Melon New Member

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    This looks really cool! I feel like it's important to accept that changes will be made to both Minecraft and Raid - some are even amazing ones! If people keep living in the past, how will the server progress?

    The truth is that change keeps servers alive, in the form of updates and additions. If you feel that you don't want those updates, and insist that clinging onto nostalgia is the best way to move forward, I for one think that is a very selfish and pessimistic viewpoint.

    I am a pessimist IRL myself (like, really pessimistic), but even I can see that the way forward is to embrace the future, not hang on to the past.
     
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  9. TheMel0n

    TheMel0n 8 Year McPvPer

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    If you just go by nostalgia the server will die after not even a month to 0 players because they lose their nostalgic feelings.
     
  10. Carnotauros

    Carnotauros Raid & Events Manager

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    SPvP dropped in players because of the lack of updates, even after the 1.8 update it contained a good amount of players, more than current day raid.
    Our AntiCheat has been constantly updated, we are using Badlion AntiCheat which by many is considered as one of the bests anti-cheats out there. Regarding hit detection, it can be changed and it will be changed if needed.
    Of course, it won't be the same as 1.7, you're stuck in 2013 - servers have to upgrade to keep up with the new players, we can't just rely on old players; that's what WarZ did and look where that got them. We will still have 1.8 pvp (no delay) though, as it fits the game-mode better.
    We have active staff, lol - and hackers are getting banned. Most of our staff moderate ALL servers, so you may not see them on raid - but they do respond to reports. Besides, a lot of staff are in vanish most of the time (myself included) so you won't really see them online.
    Then tell me, what's the right way?
     
  11. AnonymousGalaxy

    AnonymousGalaxy Raid Manager | Manager of Managing | Legacy

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    How many of those players still consistently play? It's not logical to stay on an outdated version to appeal to old players who simply do not play anymore. Raid has to appeal to a newer playerbase and keep up with the competition. I have been a part of a server who tried the nostalgia factor and was on 1.7 only to die a couple of weeks into the map because everyone gets bored of the same thing they've been doing for years.
    I respectfully disagree, I think so many players are stuck in the toxic mindset that if it's not 1.7/1.8 then it's not good. There have been many attempts, not only by Brawl but by other servers as well, to stay on 1.8 with gamemodes similar to raid in order to appease the current playerbase. It simply isn't feasible anymore. The best direction is to push towards an update. That is simply the current state of Minecraft that most players are gravitating towards, and I believe will be best for Raid.

    This sums up exactly how I feel. As with almost anything it's impossible to please everyone, but this change is done for the longevity of the server. It isn't realistic to stay on 1.8 forever. Many servers similar to Raid have tried, and almost none have succeeded. This is simply the best direction to head in.
     
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  12. Jalkar_the_Melon

    Jalkar_the_Melon New Member

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    No you aren't. That's the problem at the heart of this. There IS NO RIGHT WAY FOR YOU.

    You said that you are open to change when you are sadly, obviously, not. You, as @Carnotauros wonderfully put it, "stuck in 2013". You need to realise that changes are all experiments. Some end up amazing, some end up terrible. I can tell you with 100% certainty that the last 3 major updates (1.13, 1.14, and 1.16), are the biggest and best Minecraft has ever had.

    Finally, after the disaster that was 1.12, the game is going in the right direction. Servers like Raid are going in the right direction. I think it is hugely SELFISH to deny that. Sure, you might not like some of the changes, and I can respect that. But saying that this is the end? By denying those happy players their happiness?

    That is selfish. That is predjudiced. That is bigotry.
     
  13. FrostByte

    FrostByte EST, Jan 19th 2014

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    All the other replies are too eye gouging to even read since I was directly talking to you specifically.
    So I do agree with you, i do. those names you named were mcpvp, the names I listed were brawl. you dont recognize the names because were from different servers here. honestly I agree the change is cool, i like the 1.16 update ive even been playing it on just normal survival. but the point i was more getting at is that brawl isn't going to do anything with it exactly like in the past. they've ruined the potential to everything.

    Also thanks for being adult-like when talking, I appreciate the non-toxicity and hopefully your taking me as respectful as well since im trying to be about this topic because its a very arguable topic.

    for the other players replying to me I have no problem with you, but kindly let me reply to this dude without an interruption, if you want to respectfully argue just dm me on discord FrostByte#9695 so this thread doesn't get all toxic.
     
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  14. CoCaptainBlue

    CoCaptainBlue Well-Known Member

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  15. sch104

    sch104 Team Ice

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    I am going to level with you here. You have to realize that I am one of the players who quit around the time that brawl took over mcpvp. So, coming back to minecraft three and a half years later, to mcpvp, or now brawl, almost four years later, I was quite disappointed to see that it was the way it is. Along with this, I saw how neglected the gamemode was, which really disappointed me.

    However, since I have been staff, whether it is because of me directly, or just fortunate timing, so much change has come. There have been a few things that could have drastically helped that I would have liked to seen, but all in all, the gamemode is still moving in a direction. I hear you, brawl definitely ruined any chance of keeping the raid gamemode alive. I do not remember everything, but I do remember being so turned off to it that I quit it for AdvancedPvP, a kit p2w server, because at least that was somewhat resembling what I enjoyed. However, even though there were so many better times, we ARE moving in a direction now, rather than sitting still and sulking in the disappointment of what could have been. We are moving forward, and I hope you will stick around enough to see that, and I hope that brawl as a network respects the gamemode enough to give us the resources we need to keep moving forward, keep improving, keep making raid what it could have been, what it should be right already.

    Thank you for actually having a productive conversation. It is something that is hard to come by these days, even outside of minecraft or the internet.

    I hope you will stick around to see what we have in store, and I hope that things go as smoothly as I would like them to go.
     
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  16. Ritzy

    Ritzy Est. 2014
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    This is 100% going to be the start of a new era, just like 1.7 was back in the day. :grin:
     
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  17. FrostByte

    FrostByte EST, Jan 19th 2014

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    anytime man I enjoyed this conversation actually, I do remember advanced pvp, I played there and elitekits for a very long time, after it shut down I staffed elitekits for 2 close to 3 years as an SrMod. I definitely will be here to see whats to come, it's just my optimistic attitude has decreased over the years of seeing everything go downhill but let's see what happens for sure.

    I hope your right and it brings something fun so I can have a side hobby again lol
     
  18. Hexivoid

    Hexivoid Well-Known Member

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    Sure this wasn't War?
     
  19. cowcat13

    cowcat13 Member

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    I don’t play this game anymore but someone brought this to my attention and I felt I should comment..

    I played on Main back in 2011-12 during 1.0 days. The notion we are are “going back to Mcpvp main” is insulting to its name. No one has been asking for the name of Mcpvp main, but literally Mcpvp main back. The former owners of that brand should sue you for defamation of what your building it to be today, but sadly you own them. You go out with the old and in with the new, not in with both. You can’t brand yourself “Mcpvp main” while adding 1.16 features that fantasize the game to unseen levels, whether for events or not. You keep it hardcore. And to buff over having 1.8 pvp features is funny when all people from the Mcpvp main era your trying to lure back dispised this update and what it did to pvp.

    Don’t get me wrong I agree with change taking place. Oldies like myself are away and you have to innovate with new updates. 1.16 is an experiment you guys can conduct, I accept that. Give this update a chance, and maybe there will be hooks to the new generation of players. That being said, there is no reason to lie to old consumers and claim your building back Mcpvp main. That concept sadly is gone and will stay gone. Lying does nothing but betray and anger older consumers to your server, like myself. Keep it in the hall of fame, don’t unretire what is legendary and make it something it is not.

    Deuces
     
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  20. FrostByte

    FrostByte EST, Jan 19th 2014

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    Couldn't have said it any better myself, Perfectly said dude and I agree 100%.
     
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