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Added the death star as pregame spawn and make the logs dark oak. [ATTACH] [ATTACH] [ATTACH] +Made the trees more like the actual thing and looks...
When is the next map wave?, I finished a map not long ago and I hope I won't have to wait long to play it.
+Decluttered: taken trees away to open space for archers and ninjas +Added wooden paths to guide players [ATTACH] +Opened up flag room [ATTACH]...
Thanks for the feedback @Forleb, I made this map a long time ago and just decided to upload it because I liked that it was a different theme. Ill...
CTF Map Submission Map Name: Endor Map ID: 362718 Style: Starwars Creator(s): Insomniac__ Time of Day: Moon rise Configured (yes/no): yes Number...
I did the glowstone glitch and i think that was the problem. Ive done //removelighting then //fixlighting and it seems fine now. cheers
CTF Map Submission Map Name: Divinity's Reach V Map ID: 387559 Style: Castle Creator(s): Insomniac__ (With help from LeUniCow & Insomniac_ _ _)...
20v20 seems a good amount. I find that big games are almost impossible to offend on as everyone plays defence because its easier. Also it would...
@fionqaz and @LeUniCow
Cheers thanks for the feedback, ill work on it :finger:
Sorry forgot about that, ill do it now
Thanks I'll fix them when I can. On that picture i forgot to show this but there an enterance above of iron bars. You can see it better in...
CTF Map Submission Map Name: Night Raid III Map ID: 371262 Style: Castle, night. Creator(s): Insomniac__ Structure Restricted Areas: Yes...
ur a bum hed
no
Member IGN: Insomniac__ Age (optional pls be 12+): 14 Skype/Discord: Artemis has it Timezone: GMT Main Classes + Roles: Soldier, Heavy, Medic Off...
yes its for merc forgot to add that sorry
IGN: Insomniac__ Age (optional pls be 12+): 14 Skype/Discord: Insomniac__ #1259 Timezone: GMT Main Classes + Roles: Soldier (offence) medic...
IGN: Isomniac__ Discord: Insomniac__ #1259 Classes you play: soldier Offense or Defense: Offence Why would you like to be an Elite Soldier: Cause...
Bring back the sharpness I on the medic. It makes it better for offence, defence and more playable and usefull. Im thinking: add Sharpness I minus...