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Remove the Spawnprotection/Resistance

Discussion in 'Ideas' started by thesquook, Mar 2, 2014.

?

DO YOU WANT IT?

  1. I WANT IT TOO BRO

    8.3%
  2. This sucks

    91.7%
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  1. thesquook

    thesquook diddy amin

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    1 thing i want them to remove the Spawnproctection/Resistance, it's so annoying in Infect and FFA/GunGame and sometimes TDM/CTF!!!
     
    • Disagree Disagree x 22
    • Pointless Pointless x 4
    • Dislike Dislike x 3
    • Like Like x 1
  2. jacobkolstad

    jacobkolstad Well-Known Member

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    And why is it annoying in Infect?
     
  3. King_Daan

    King_Daan Well-Known Member

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    Sometimes it's annoying, I agree with that. But without the Spawn-protection/Resistance people are gonna getting spawnkilled all the time. You should easily kill lots of people with the LAW by only fire on the enemy spawn.
    Otherwise, if they add more spawn places in the next update, this shouldn't be happen as much as how it is now.
    Also getting spawnkilled in ffa, oin or gungame is very frustrating. Maybe they could add something that if you spawn, you still have the protection but also can't kill other people (in ffa, oin or gungame).
     
    • Neutral Neutral x 1
  4. jacobkolstad

    jacobkolstad Well-Known Member

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    In FFA games, spawn protection is not supposed to be there.
     
  5. BrawlerAce

    BrawlerAce Well-Known Member

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    Now think. Let's go to TDM first. Conveniently, the best players are all on the same side, while the worst players are on the other side. These pro players kill the other team and quickly launch nukes. In the end, it's just the pro players shooting their Skullcrushers at the other team's spawn and not allowing them to get out. The other team needs a chance, or they'll repeatedly get killed before they can even type in /spawn or have a chance to shoot the other team. Same theory in CTF.
    In infect, say it's a map like overgrown, where the raygun users are spamming their rayguns at the zombie spawn. No spawn protection? Instant death. The zombie can't even exit spawn or move 2 blocks without dying again, and he would have no chance. No chance.
    FFA and gungame? The main problem is spawn killing. Because there isn't as in infect and TDM gamemodes, there is less spawn protection. However, a newly spawned player should have a chance to hurt or kill the people near him in a 2-3 second time span. It isn't too much, and gives both the spawned person and the attacker an equal chance to kill each other.
     
    • Agree Agree x 4
    • Like Like x 2
    • Informative Informative x 1
  6. SALSAA

    SALSAA Well-Known Member

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    Let's think this over.
    TDM/CTF:
    In TDM people have spawn protection for a reason. If they didn't they were get spawnkilled with no chance to even fight back. It would ruin their KD and just make a booster for spawn campers. Also, the other people could capture the flag as they get spawn killed without their protection.
    Infect:
    The zombies would have a 5% chance of winning, saying that they don't have guns and they would get blasted by ray guns within a second of them respawning. On server 1, chances are the zombies will barely reach a number above 10 without spawn protection.
    OITC:
    There isn't spawn protection here, so you already have a little bit of your idea in the game @juliussw but it should be added, saying that again you get spawn camped without being able to turn around and kill your pursuer.
    FFA/Gungame:
    The spawn protection here was already brought down from 5 seconds (december 2012) to around 2 seconds recently enough. Without spawn protection, for the 4th time, you'd get spawn camped within one second. Since you usually respawn close to your death point, you would be a free ticket to winning FFA to some spawn camping noob. This also would give a noob a ticket to winning gungame or atleast getting a good KD on it.

    Summary:
    Orange451 had his reasons to putting in spawn protection, the main one to prevent spawn killing. It would be more annoying to be spawnkilled multiple times in a row than to wait 5 or 2 seconds to kill your victim. On all these gamemodes, it seems that spawn resistance plays an important role as to balancing the game. The removal of spawn protection from me its a big fat NO.
     
    • Agree Agree x 5
    • Like Like x 4
  7. Rookly

    Rookly Well-Known Member

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    They should make it if they attack someone they lose the resistance or the resistance fades off. Not remove it u moron.
     
    • Neutral Neutral x 1
  8. SALSAA

    SALSAA Well-Known Member

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    It wouldn't be really different with no resistance. You could still spawnkill people if their resistances goes off whilst being attacked. The spawn protection is fine as it is.
     
  9. Rookly

    Rookly Well-Known Member

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    no i mean if u have the resistance and u attack someone whilst having the resistance then your resistance goes away.
     
  10. SALSAA

    SALSAA Well-Known Member

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    I see what your idea is. It's the switched. You have the spawn resistance, and you attack me. Once you attack me, your spawn resistance vanishes. Go make another thread on that.
    Now, back on topic.
     
  11. F1r3tar

    F1r3tar Highly Established Member

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    You realize people would constantly spawnkill another team and nuke under a minute if this was added. Sry, but no.
     
    • Agree Agree x 3
  12. tallscot

    tallscot sceptiiiiiii

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    @juliussw you're being biased. If you were a zombie, would you want no protection so they could spawnkill you the entire game? I didn't think so.
     
  13. Jellybean16

    Jellybean16 Active Member

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    Jesus... It's time to camp with meh iso behind the enemy spawn!

    No one wants that to happen. POINTLESS.
     
  14. DiverXe

    DiverXe Well-Known Member

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    Just keep it same.
     
  15. Gynamo

    Gynamo Well-Known Member

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    Like that's not already happening
     
    • Agree Agree x 1
  16. Sexy_YH

    Sexy_YH Well-Known Member

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    Crossbow, C4, LAW, Ray-Gun, Grenade 1 hit on enemies spawn.
    it's making easy nuke.
    you suck.
     
    • Like Like x 1
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  17. SALSAA

    SALSAA Well-Known Member

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    I love how joey votes for yes.
     
    • Like Like x 4
    • Agree Agree x 1
    • Funny Funny x 1
  18. Jellybean16

    Jellybean16 Active Member

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    LOL... I haven nothing to say except for lol...
     
  19. ItsMYLife01

    ItsMYLife01 Active Member

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    Spawncamping isn't fair!!!
    maybe it is only 5secs. instant of 7
    but NOT without spawnprotection
     
    • Agree Agree x 1
  20. Jared252525

    Jared252525 Well-Known Member

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    [​IMG]
     
    • Funny Funny x 8
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