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Tac-12

Discussion in 'Ideas' started by Gynamo, Mar 15, 2014.

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  1. Gynamo

    Gynamo Well-Known Member

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    The Tac 12 is the last unlocked shotgun in ghosts. It boasts the longest range of the shotguns, as well as the second least hip-spread (just behind the Bulldog). It has the least spread when ADS however decreasing it by half of what it is from the hip, thanks to the integrated Smart Choke. This paired with its long range and better minimum damage makes it one of the deadliest shotguns at their range extent.

    Now lets get into the stats!
    Damage: 3 hearts
    Pellets: 8
    Ammo: 10:20
    Magazine size: 10
    Firerate: 85 RPM
    Range: Same as spas12
    Hip accuracy: Same as m1014
    ADS accuracy: two times better than the m1014
    Item: Emerald
    Weapon type: Shotgun
    Shooting type: pump action
    Level to unlock: 42
    Credits to unlock: 1000
     
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    #1 Gynamo, Mar 15, 2014
    Last edited: Mar 16, 2014
  2. teawithchoco

    teawithchoco Well-Known Member

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    Although it looks like a cool weapon it's stats are a bit weak :/ try and make them better
     
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  3. Gynamo

    Gynamo Well-Known Member

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    Alright v: Any specific?
     
  4. Daudzoe

    Daudzoe Well-Known Member

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    Look again.
    It shoots 8 pellets, and each pellet does 2 hearts. 2x8=10.
    Also, please change RPM to bullet delay. Here's some examples of bullet delay (firerate).
    bulletDelay=1, Shoots 20 bullets in a second.
    bulletDelay=5, Shoots 4 bullets in a second.
    bulletDelay=10, Shoots 2 bullets in a second.
    bulletDelay=20, Shoots 1 bullet in a second.
    So, basically, it's measured in ticks, and there's 20 ticks in a second.
     
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  5. Mokolee

    Mokolee Well-Known Member

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    Name it as tac42 as some kind of easter egg dedicated to a former moderator :v
     
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  6. Jellybean16

    Jellybean16 Active Member

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    The ammo has to add up to 64, for each shot of each gun uses a different amount.
    Ex: Ray, 16 shots, each one uses 4 ammos
     
  7. teawithchoco

    teawithchoco Well-Known Member

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    It should do 4 hearts damage per shell.
     
  8. Gynamo

    Gynamo Well-Known Member

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    Seems a bit op v: When ADS you usually hit like 6 shells AT LONG RANGE v: Maybe 3?
     
  9. teawithchoco

    teawithchoco Well-Known Member

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    Agreed but still it needs to be too be a bit op to balance it out
     
  10. Gynamo

    Gynamo Well-Known Member

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    Indeed v: I'm making it 3 then.
    I'm too dumb to calculate that xD
     
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  11. Parkman1221

    Parkman1221 Well-Known Member

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    He got banned I believe.


    And I like the idea, but you forgot the approximate reload time. Other than that I like it.
     
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  12. Daudzoe

    Daudzoe Well-Known Member

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    Use a calculator >:v
     
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