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Ammo balancing for all weapons.

Discussion in 'Ideas' started by SoMuchWinning, Mar 29, 2014.

?

So, should Mc-War make this thing less pay2win?

  1. Yes

    15 vote(s)
    83.3%
  2. No

    2 vote(s)
    11.1%
  3. Undecided

    1 vote(s)
    5.6%
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  1. SoMuchWinning

    SoMuchWinning Well-Known Member

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    So, I bet everyone has ran out of ammo in mc-war, whether or not it is a M4A1 or MSR, or any other gun. In my opinion, it is unfair for non-donors to crawl around with Isolator, if they can't use any other gun. So, all guns should get an ammo balancing add-on, which would basically change the starting ammo count. Some of you may say that it's a reason for MVP. You can always buy MVP, but it is pretty much pay2win now. So, you guys said that Iso is problematic. Then this is the best solution: Buff the ammo for all weapons. It will not only fix the Iso issue, but it will make the game more fair for non-donor players.
    So, let me list the ammo layout and changes of it. Each weapon would basically get a certain amount of magazines, based on it's class. Only exception would be snipers.

    Automatics:
    4 extra mags, it would make it possible for non-donors to nuke.

    Shotguns:
    Most are balanced, but AA12 needs at least 3 ammo boxes along with extra ammo for Typhoid.

    Pistols:
    Each pistol should get 4 mags of ammo, which does not happen in most occasions.

    SMGs:
    These should get at least 3 mags of ammo, since they will deal a lot if damage.


    Snipers:
    Iso needs ammo nerf to 40 bullets, it will take more skill to use it without spamming. MSR needs longer mag (12) and at least 48 bullets, maybe even more.


    Donor weapons:
    Ray could use 2 extra shots, minigun can always have 70 bullets.


    How it would affect:
    Less isolator campers, users, people would camp a lot less, they would try out new guns.

    Would it change donations?
    No, people will still donate, due to perks and what not. Implementing more items in the update could help.
     
    • Agree Agree x 9
    • Like Like x 2
    • Disagree Disagree x 1
  2. Parkman1221

    Parkman1221 Well-Known Member

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    I agree with the pay-to-win.
    But yes, I run out of ammo pretty fast since I do not donate.
    Although it also might ruin the scavenger perk.
     
  3. SoMuchWinning

    SoMuchWinning Well-Known Member

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    I will suggest camping nerf.
     
  4. Parkman1221

    Parkman1221 Well-Known Member

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    Camping nerf?
     
  5. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Just a small list coming one day...
     
  6. BrawlerAce

    BrawlerAce Well-Known Member

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    I was going to make this thread earlier, but I never decided to. In CoD MW3 (or was it BO?) the M16 has 30 rounds, plus another 90 rounds. Three clips. The server is kinda pay to win with scavenger, and if this was implemented, the game would be more balanced for the non donors like me. I do have scavenger, but that's since someone got it for me. In addition, I always have to use the L118a when using my alternate account, as there is no good weapon that doesn't quickly run out of ammo until level 36. The Model is a shotgun, and has a limited range. So yes, this would be very nice. I would say, nerf the ammo of the bolt action sniper rifles. The L118a should only have around 32 rounds, anyways.
     
  7. Gynamo

    Gynamo Well-Known Member

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    Yes please :3
     
  8. CaptainBrawler

    CaptainBrawler Well-Known Member

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    This'd be nice :grinning:
     
  9. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Also, people would try out new and more perks, it would really change the gameplay style of the server.
     
  10. blankbots

    blankbots Well-Known Member

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    Reducing the ammo of the l118a and isolator would further seperate the donators from non-donators, as few would be able to get nukes. It would encourage SOME donating, but most people won't do it, so it will just discourage them.
     
    • Like Like x 1
  11. F1r3tar

    F1r3tar Highly Established Member

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    I totally agree with this thread. It'll allow people who can't donate to experience a wider variety of guns and it'll reduce rage among donors who hate people using the iso. It's time for a change to happen.

    P.S. Non-biased post because I already have scav.
     
  12. C9_Mango

    C9_Mango Well-Known Member

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    Not sure if I understand what you are saying, do you mean needing the ammo for ISO would make it bad? Imo, ISO should have less shots so people won't spam it and actually aim :v. Let's be honest, how frequently do you run out of ammo with ISO?
     
  13. ItsMYLife01

    ItsMYLife01 Active Member

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    Thats a very nice idea, i don't have scav and i must always use the isolator, i only nuked 2 times with skully :frowning:
    dat is impossible
     
  14. pevs

    pevs Well-Known Member

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    ...+1
     
  15. Flaming_Alpaca

    Flaming_Alpaca Well-Known Member

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    The isolater with the new mc war client really takes a lot more skill especially on maps like wildwest, warsong, and dday2. But im in total agreement. In cod, snipers have less that 50 rounds usually on multiplayer. The autos need more ammo. Before I donated, the farthest I could go without scavenger for automatic was with the famas and magum. I only got a 18 ks with it. Not all of us have the money or we are not allowed to donate. It took me 4 months to convince by parents to get me the ray gun, scavenger, nades,flashbangs, and molotovs. Anyways, a yes as long as its balanced for non donors.
     
  16. pevs

    pevs Well-Known Member

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    Strict parents. I bought it and payed my mom back lol.
     
  17. Johansson_01

    Johansson_01 Active Member

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    Me too lol
     
  18. Jared252525

    Jared252525 Well-Known Member

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    I will get hate from this but take it from my perspective. Skully does not have enough ammo to nuke consistently. Same with Dissasembler. Lementation is out of the question. The only weapons with enough ammo are the Iso and the model. By taking away ammo from one of the 2 good guns I could use takes so much away from the non donors.
     
  19. fast11471

    fast11471 Well-Known Member

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    How about just making it so that every 5ks they make (5ks, 10ks, 15ks), they get more ammo?
     
    • Disagree Disagree x 1
  20. rickykinoki

    rickykinoki Well-Known Member

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    That's too much ammo
    It seems pay-to-win with the skully
     
    • Agree Agree x 1
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