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My infection improvements

Discussion in 'Ideas' started by 505, May 6, 2014.

?

U like?

  1. YUS (I will post a funny yes gif too)

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  2. NU (funny no gif)

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  1. 505

    505 Well-Known Member

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    I was wondering if we could make infect a little bit more like in CoD

    we wouldn't have a specific "zombie spawn" or a "human spawn" but every player would spawn in a random place (like FFA) and in 20 seconds a random player would die (and respawn in a random place) with a usp45 which would go away as soon as the root infects another player. root zombies no longer have a resistance buff due to the starting gun they get. this makes it more like real CoD like in ghosts where the root gets a M9A1 until he infects another player the only difference being in mc-war the infect should die so that he doesn't infect everybody in a popular camping spot right off the bat.
     
    • Like Like x 8
    • Creative Creative x 1
  2. SoMuchWinning

    SoMuchWinning Well-Known Member

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    I like this idea, current infect seems a bit unfair....
     
    • Agree Agree x 1
  3. C9_Mango

    C9_Mango Well-Known Member

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    I like dis idea!

    But where would zombies spawn after that?
     
  4. Parkman1221

    Parkman1221 Well-Known Member

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    I like the random survivor spawn idea. That should be good.
     
  5. BrawlerAce

    BrawlerAce Well-Known Member

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    The main issue with no spawn protection is that his gun is so weak. I would like to see the root zombie with an M9, since it is the gun that the root starts with in MW3 Infected. That gun is actually decently usable. Perhaps his pistol would be taken away after a kill, so that an extra death wouldn't need to be added.
     
    • Like Like x 1
  6. EmperorCreeperIV

    EmperorCreeperIV Well-Known Member

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    Then if you like that then why don't they make a new gamemode Zombies. They zombies will be mobs like on call of duty. And that idea is awesome
     
    • Like Like x 2
  7. teawithchoco

    teawithchoco Well-Known Member

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    This would result in a big xp farm expect if the zombies are very fast and do a lot of damage.
     
    • Like Like x 1
  8. chikenanater011

    chikenanater011 Well-Known Member

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    Sounds like you coppied my idea (sort of) :V
    Anyway This would work if you only added the random spawns.
     
  9. EmperorCreeperIV

    EmperorCreeperIV Well-Known Member

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    I know right zombies get more power every level
     
    • Pointless Pointless x 2
    • Disagree Disagree x 1
  10. chikenanater011

    chikenanater011 Well-Known Member

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    What? :confused:
     
  11. F1r3tar

    F1r3tar Highly Established Member

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    I like it. Without a definite knowledge of where zombies are going to spawn, there's gonna be a lot less spawnkilling + raging. Here's your yes gif.

    [​IMG]
     
    • Funny Funny x 2
  12. Rainys

    Rainys Well-Known Member

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    I like it.
    Zombies could spawn at mainly a certain side of a map, so they do not appear behind the players or such. After time, their range at which they spawn could increase.
    But the random spawning is something I like the idea of c:
     
  13. anakinschroeder

    anakinschroeder Well-Known Member

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  14. PigOiler

    PigOiler Well-Known Member

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    YASSS.gif
     
  15. Gynamo

    Gynamo Well-Known Member

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    This is a very nice idea! But they would have to balance the spawns so they don't spawn behind you.
     
  16. Hilroy

    Hilroy Well-Known Member

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    You got my +1.

    Off topic 200th post :smile:
     
  17. 505

    505 Well-Known Member

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    randomly
    I already suggested that one :stuck_out_tongue: #myfirsteverthread
     
  18. EmperorCreeperIV

    EmperorCreeperIV Well-Known Member

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    Never saw it.... xD
     
  19. THEBORINGGAME10

    THEBORINGGAME10 Well-Known Member

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    I like this idea a lot. It would make infect a lot more fun.
     
  20. bob8is8cool

    bob8is8cool Well-Known Member

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    Infected is really camping with those donor guns right now. Hopefully this could change that.
     
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