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Kill Rewards

Discussion in 'Ideas' started by TheguynamedToby, May 11, 2014.

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  1. TheguynamedToby

    TheguynamedToby Well-Known Member

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    I got an idea that is in real Call Of Duty that when you get a kill. You are given a reward and little XP for it to get to the next level.

    1 Normal Gun Kill = Extermination = 10 XP
    Double Kill = Double The Death = 10 XP
    Knife = Stabbing Man = 10 XP
    Triple Kill = Triple The Death = 10 XP
    50 Kills = Unstoppable = 25 XP
    100 Kills = Relentless = 50 XP
    Kill Streak = EMP = 10 XP
    Kill Streak = Taltical Nuke = 40 XP
    Revenge = Payback Man = 10 XP
    Avenge = Kill the man that killed your team mate in a 5 block radius = 10 XP
     
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  2. Usp45

    Usp45 Well-Known Member

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    Maybe, but not 10 xp for 1 kill :L
    Maybe it would be like if you killed {insert number here} number of players in 3 seconds you would get the Double and Triple kill rewards.
     
    • Agree Agree x 1
  3. BrawlerAce

    BrawlerAce Well-Known Member

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    Some of the xp bonuses don't seem like a lot. In addition, why would you get additional xp for a normal kill?
    A few suggestions:
    The main issue is that these bonuses make the server kind of like Battlefield...
     
    • Agree Agree x 2
  4. Usp45

    Usp45 Well-Known Member

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    We kind of lost the CoD feel when we added a f*cking Disney map .-.
     
    • Agree Agree x 2
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  5. chikenanater011

    chikenanater011 Well-Known Member

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    Is only 1 map :v
     
  6. Romand271

    Romand271 Member

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    Maybe we should add more ammo bonus..? Like 5ks will add 20 ammo for each gun , 10ks will add 25 ammo for each gun and etc. I realize that there aren't enough ammo for the new players (M4A1) , although some of them may donate scavenger perk , most of them aren't able to donate and they may left the server.
     
  7. Gynamo

    Gynamo Well-Known Member

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    These bonuses seems unnecessary and fairly pointless. I mean if you get 100 kills the extra xp from 2 kills does not matter. Some tweaking and it's all good.
     
  8. Zippy999

    Zippy999 Well-Known Member

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    I think it wound be really cool, get 500 EXP and your gun "ranks" up and does more damage or gives you a perk kinda thing.

    Level 1-5: Nothing: 500EXP each level
    Level 6 +.5 hearts of damage: 600EXP
    Level 6: Nothing: 500EXP
    Level 7: Unlocks a perk for the gun, something like CraftBombers on shotbow where your sprint lasts longer: 1000EXP
    Level 8: +.5 hearts of damage: 1500EXP
    Level 9: Unlocks a second perk: 2000EXP
    Level 10: Acquire "golden tier" of weapon, weapon does 1 more heart of damage. 3000EXP

    If you get every gun to level 10 then you should unlock an actually gun ingame, maybe.
     
  9. teawithchoco

    teawithchoco Well-Known Member

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    I do like the battlefield style of points, it is much easier to lvl up and you can get experience points by doing any thing that would help your team.
     
  10. Gynamo

    Gynamo Well-Known Member

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    You get xp for missing an enemy in battlefield .-. That's not really helping your team that much, but yet i do see your point.
     
  11. teawithchoco

    teawithchoco Well-Known Member

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    Didn't even know that one :/ When I think of xp for your team I mean like healing, capturing, saving and assist
     
  12. BrawlerAce

    BrawlerAce Well-Known Member

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    It's called suppression... besides, you use points to buy weapons and equipment, and it isn't like in MC-War where you have a credit system set up.
     
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