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Restartable Kill Streaks

Discussion in 'Ideas' started by TheguynamedToby, May 15, 2014.

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  1. TheguynamedToby

    TheguynamedToby Well-Known Member

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    In COD you can restart from your first Kill Streak to your final.

    In MC-War, once you reached the nuke, their is no going back.
    I am thinking once you reach 21 KS that when you restart from ammo to nuke

    26 KS - 30 ammo
    41 KS - EMP
    47 KS - Double Nuke

    and it repeats!
     
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  2. RageCooper

    RageCooper Active Member

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    This would be stupid because if you play on a server with a lot of players you could start a chain reaction. And it would be to easy to nuke the second time. This would only work if the nukekills wouldn't be added on to the killstreak.
     
    • Agree Agree x 2
    #2 RageCooper, May 15, 2014
    Last edited: May 21, 2014
  3. Javed

    Javed Well-Known Member

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    Cooper brings up an excellent point. Perhaps if nuke kills instead took the form of infect kills, because infect kills do not add to a killstreak. That way you would still receive the credits and xp but it wouldn't boost you half way to your next nuke.
     
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  4. jacobkolstad

    jacobkolstad Well-Known Member

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  5. anakinschroeder

    anakinschroeder Well-Known Member

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  6. telefontrad

    telefontrad Member

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    it would be too op in infect because peoples gonna spam EMPS!:dead:
     
  7. RageCooper

    RageCooper Active Member

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    That is a very good point!
     
  8. TheguynamedToby

    TheguynamedToby Well-Known Member

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    IDEA NERF : In infected, you can only EMP Every 50 kills
    TDM = 2 nukes per life
    CTF = 1 Nuke
     
  9. telefontrad

    telefontrad Member

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    Nubs wont be happy if them only get a emp every 50 kill:blackalien:
    like me:rolling_eyes:
     
  10. BrawlerAce

    BrawlerAce Well-Known Member

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    Perhaps the nuke kills shouldn't count towards your current killstreak. Other than that, nice idea.
     
  11. teawithchoco

    teawithchoco Well-Known Member

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    Maybe it could still be added but the number to second nuke should be changed to like a 60 killstreaks to make it more fair.
     
    • Agree Agree x 1
  12. RageCooper

    RageCooper Active Member

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    I have seen people get more than 40 nukekills on server one and sometimes you might just get 5 nukekills so it would be better and more balanced if the nukekills wouldn't be added on to the killstreak and you would have the next nuke around 42 kills.
     
  13. F1r3tar

    F1r3tar Highly Established Member

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    I like it, except the nuke counts towards your streak. Maybe there could be some remote that pops up into your hot bar after the nuke detonates? The system could automatically calibrate how many kills you would need from your current streak to achieve that killstreak.
     
  14. Zippy999

    Zippy999 Well-Known Member

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    Seems like a good idea, a continuing killstreak. @RageCooper does bring up an excellent point though, you can just get nuke after nuke after nuke if there are enough people on. I've nuked and been shoot on Beaver_TDM while typing GG and then nuked off of the nuke kills.
     
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  15. Krcoon

    Krcoon Well-Known Member

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    Yeah, I don't think this is a very good idea... I'd like to think it's a good idea, but it's really not unless it's heavily modified...
     
  16. ZapCrusher

    ZapCrusher Well-Known Member

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    Toby keeps spitting out good ideas.
    +1 cuz
     
  17. Knaber

    Knaber Well-Known Member

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    Great idea!
     
  18. GlobalistCuck

    GlobalistCuck Well-Known Member

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    I like it, but as someone said above, what if you get 21 kills from the nuke? You might as well have glitched. So unless there's some way to make it so the nuke kills don't count, I'm sorry, but it's a -1 from me. If you want to double nuke, just kill yourself.
     
  19. anakinschroeder

    anakinschroeder Well-Known Member

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    hey the second nuke will not work because spawn protection :grinning:
     
  20. soccerstars

    soccerstars Well-Known Member

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    I thought of something like this but it's a bit different, it would be you get 35 kills ( including nuke kills ) to restart it.
     
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