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Some logical shotgun changes

Discussion in 'Ideas' started by 505, Aug 26, 2013.

?

Do shotguns need to be improved?

  1. Yes

    6 vote(s)
    85.7%
  2. No

    1 vote(s)
    14.3%
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  1. 505

    505 Well-Known Member

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    So yesterday I found out the law had its firerate and reload time nerfed so I went on to use my favorite weapon class: shotguns and noticed some issues that don't match up to simple logic

    AA12: doesn't even have 2 full clips

    Spas24: supposed to be a pack a punched spas12 but its not much better than spas12. Can it have moddel damage?

    Typhoid: you hear the pump sound after a burst, how can you do that?

    All shotguns: range buff

    Moddel1887: better than prestige shotguns having instakill, good range and 64 shots
    THIS IS HOW EPIC SHOTGUNS SHOULD BE!!!!!!!!! spas12.jpg
     
  2. Audi_

    Audi_ Well-Known Member

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    This is very true.
     
  3. lolsquidward

    lolsquidward Active Member

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    Not true the aa12 aka my favorite gun has 20 ammo per clip which is its IRL max.
     
  4. 505

    505 Well-Known Member

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    ik how much ammo irl it has! in game it has 32 ammo not even 2 full clips
     
  5. BallingMC

    BallingMC Well-Known Member

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    Typhoid is probably chambered just like the m1216.
    [​IMG]
     
  6. 505

    505 Well-Known Member

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    I usually go DSR-50 and KSG
     
  7. F1r3tar

    F1r3tar Highly Established Member

    Joined:
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    I agree that shotguns need to be improved
     
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