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Krcoon's Plethora of FPSHG Ideas!!

Discussion in 'Ideas' started by Krcoon, Jun 30, 2014.

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Which Ideas did you like?

Poll closed Mar 25, 2017.
  1. 1

    100.0%
  2. 2

    100.0%
  3. 3

    100.0%
Multiple votes are allowed.
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  1. Krcoon

    Krcoon Well-Known Member

    Joined:
    Nov 24, 2013
    Messages:
    1,360
    Ratings:
    +249
    1) Fix Spawning Issues.
    I will here define spawning issues as the fact that you either span in a giant horde of people, where there is a huge bloodbath, or you spawn somewhere so far away, that you can't find anyone for days. *
    The Idea: Just fix the spawnings. Simple.

    2) The Items Despawning rate.
    The items despawn WAY too quickly when someone dies.
    I killed someone who had full diamond and an RPG and his items despawned before I could cross the 20 block distance to get to him.
    The Idea: Make the looting of bodies more like it is in WarZ.

    3) This is more of a bug and kinda ties into something that was offered before, but fix the stuff that happens when you die!
    60% of the time for me when I die (even when I win) I get kicked for an IO exception instead of the fancy kick message that the server is supposed to give me.
    I think that it should just have a chat message like it did in war that shows you your stats on the game and you should be teleported back to an FPSHG-only hub.

    Thanks for reading!



    *This may only apply to the original map, though I have also experienced it with the new ones.
     
    • Agree Agree x 1
  2. ZapCrusher

    ZapCrusher Well-Known Member

    Joined:
    Aug 17, 2013
    Messages:
    2,994
    Ratings:
    +627
    Good ideas.
    I have to agree with everything.
     
    • Friendly Friendly x 1
  3. Parkman1221

    Parkman1221 Well-Known Member

    Joined:
    Aug 21, 2013
    Messages:
    3,165
    Ratings:
    +360
    Spawns are being fixed, which means all possible OOM, glitches, and distances.

    The despawning rate I think was fixed because I was able to loot a puddle of loot before it despawned. If it wasn't fixed yet, then I 100% agree with that.

    And as said before, the kick/exit message is being recoded. When you get kicked for an IO exception it could be just lag, because I have never received that message. Every time I win or die it would give me the normal message.

    It would be cool if you got teleported back to the FPSHG lobby, but then it wouldn't work really because after the game, people get kicked. The server doesn't loop and keep going like it does in War.
     
    • Informative Informative x 1
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