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Increase despawn time

Discussion in 'Ideas' started by _Enchanted, Jun 30, 2014.

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  1. _Enchanted

    _Enchanted Active Member

    Joined:
    May 24, 2014
    Messages:
    163
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    +13
    Hello so i'm not sure if anyone has been experiencing this but after killing a person their items will only stay on the ground for roughly 30 seconds after their death (Unless you pick up the items and throw them). I don't think that is nearly enough time to scavenge through the items, and should increase it to a longer despawn time or just get rid of despawning. Options up to you and either would work fine but truly it's impossible to pick up the other players items after killing them. Leave your opinion below about this thanks!
     
    • Agree Agree x 2
  2. MemeGodKevin

    MemeGodKevin Well-Known Member

    Joined:
    Jul 3, 2014
    Messages:
    445
    Ratings:
    +105
    I know how annoying that is. One time on a prison server, i dropped my awesome pick, and before i got it, clearlag went of. Needless to say i don't like clearlag or stuff like it.
     
  3. Parkman1221

    Parkman1221 Well-Known Member

    Joined:
    Aug 21, 2013
    Messages:
    3,165
    Ratings:
    +360
    This was suggested/posted as a bug report already.
    But this would be a great idea for fpsHG.
     
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