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P90

Discussion in 'MC-WarZ' started by Scorpi0nz_, Jul 9, 2014.

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Should the P90 be nerfed?

  1. Yes

    12 vote(s)
    44.4%
  2. No

    10 vote(s)
    37.0%
  3. Idgaf

    5 vote(s)
    18.5%
Thread Status:
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  1. Scorpi0nz_

    Scorpi0nz_ Active Member

    Joined:
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    +6
    Ok, We all know the P90 is op as hell and needs to be debuffed. Before I say anything these are my OPINIONS
    • Rifles have 0.15 bullets/second and SMGs have 0.1 bullets/second.
    • SMGs do half the damage of their corresponding rifle tier.
      • " Example: AK-47 (IV) does 8 damage and P90 (IV) does 4 damage."
    • Rifles shoot a distance of 200 blocks and SMGs shoot 76 blocks. (Doesn't really matter)
    • Rifles bullet speed is 4.25 and SMGs are 4.4.
    " Example: AK-47 (IV) does 8 damage and P90 (IV) does 4 damage."
    By the time you shoot a bullet of the AK-47 you'll probally already shoot 2 bullets with the P90, potentially the same damage.
    Also the knockback of the P90 is insane!!!! Once you get shot, theres no going back. LMAO

    My previous video, a uzi took out 2 PEOPLE with 24 bullets. Plus they had diamond pieces on them. Imagine what the p90 can do and the AK-47 isn't that bad either but it's extremely easy to dodge if your not in a small room.

    They should increase the damage of the AK-47 to even it out with the P90 or make the P90 do less damage. Or maybe even decrease a little bid of the fire rate of the p90

    I don't think the P90 it self isn't that much of a bad gun, killed bunch of full d's in full leather with a p90, but it breaks the game. Also it pisses off the people who spend their time looting when they die almost instantly by the P90 by a full leather. Which causes less people to say " GG " and more people to rage.
     
    • Agree Agree x 2
    • Disagree Disagree x 2
    • Informative Informative x 1
  2. MR_naenae_1738

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    I honestly don't care. I know a secret trick to get out of the p90's knockback.
     
  3. Scorpi0nz_

    Scorpi0nz_ Active Member

    Joined:
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    +6
    How dafuq are you supposed to get out of the p90 spray. Do what, grappling hook out or place down barb. :stuck_out_tongue:
     
    • Agree Agree x 1
  4. MR_naenae_1738

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    Placing barb is a decent method, but I shall never reveal my secret ways...
     
  5. Chlammy

    Chlammy Well-Known Member

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    Sep 7, 2013
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    Ratings:
    +103
    Nokb? Jklol
     
    • Funny Funny x 1
    • Informative Informative x 1
    • Dislike Dislike x 1
  6. KingYudo

    KingYudo Well-Known Member

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    +121
    Do it.... Or I'll tell my mom! Bet your scared now!
     
    • Funny Funny x 1
    • Creative Creative x 1
  7. bob8is8cool

    bob8is8cool Well-Known Member

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    Another thread about the op gun. Not a bad thing though, it needs to be notified.
     
  8. nicolecacola

    nicolecacola Well-Known Member

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    They honestly need to nerf p90's knockback that it deals. They should do it sometime soon because it takes a couple of minutes and a server reboot to reduce the knockback. It has the same time to kill as ak and twice the knock back .-.
     
  9. BvllsDeep

    BvllsDeep Active Member

    Joined:
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    +8
    I think personally that p90 is fine how it is and it needs no change.
     
  10. marley758

    marley758 Member

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    Nov 8, 2013
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    +0
    I say it should be nerfed, i have seen a video of a guy killing a full d with P90
     
  11. chickenputty

    chickenputty License & registration?

    Joined:
    Jul 28, 2013
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    Discord:
    Putty#9999
    How do you recommend nerfing it?
    Shooting recoil, player knockback, damage dealt, accuracy, clip size, etc.
     
  12. bob8is8cool

    bob8is8cool Well-Known Member

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    I vote that the accuracy on the P90 has a major nerf, even while scoping. However, nerfing player won't fix the situation as it currently is. We can reduce he knockback but that doesn't stop the the victim from being trapped because the bullets travel so quickly, which brings up the next topic. The rate of fire could use a nerf, although this ruins the point of SMGs. The reason it is so op is because when one bullet hits a player, the next is right there to hit again, so on and so forth. The only other logical conclusion is to nerf the clip size so there aren't enough bullets to kill someone, which is illogical.

    Tl;dr never did one of those, hope it's right xD

    • Nerf the Accuracy and Recoil
    • Test if nerfing the Knockback fixes
    • Nerf Rate of fire
    • Perhaps nerf damage and clip size.
    In conclusion, I suggest the staff just messes around with the coding and nerf the gun in certain areas, seeing if it reduces the power of the gun. The main problem is getting trapped in the guns stream of fire, so a fix of this would be nice.
     
  13. nicolecacola

    nicolecacola Well-Known Member

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    PLAYER KNOCKBACK PLEASE
     
    • Agree Agree x 3
  14. iMacro

    iMacro An Essential Meme Maker (^:

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    +705
    Imo, the fire rate is fine most sub machine guns in real life shoot fast, but the damage and knock back is ridiculous.
     
  15. poaches

    poaches Well-Known Member

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    Player knockback, but what i think really needs a nerfing is the barrett.

    1st off it just needs to be balanced, I find it bogus if I shoot a barrett at a guy right in the face in full iron and then he shoots me in the legs in full iron and I get one shot. It's just not balanced enough and it's not worth gearing up to be one shot. This server needs longer/skill based fights using multiple weapons instead of a 1 shot w/ a barrett. I sometimes can't one shot full iron and yet i have the recording of me getting one shot in full diamond.
     
  16. 18kss

    18kss All is within

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    The knockback is ridiculous, that's all that needs to be fixed in my opinion.
     
  17. bob8is8cool

    bob8is8cool Well-Known Member

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    People, the Knockback is not the problem. The problem is the bullet speed. When you get shot by own bullet, the next one is right on top of you. Basically, you are getting hit by several bullets and you get trapped because of the stream of bullets. The Knockback does play a part though.
     
  18. nicolecacola

    nicolecacola Well-Known Member

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    Wrong.
    If you nerf the bullet speed, the bullets will all take longer to get to their target, but all the bullets will be traveling at the same speed. Since it's the same rate of fire and they are all traveling at the same speed, the initial bullet will take longer to get there but the knockback chain is EXACTLY THE SAME, because the bullets are the same speed.
     
  19. bob8is8cool

    bob8is8cool Well-Known Member

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    My bad, meant to say change the rate of fire.
     
  20. Scorpi0nz_

    Scorpi0nz_ Active Member

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    Not really pretend the " o " were bullets.

    Current p90 = ooooooooooooo they shoot fast as hell

    If they debuffed the p90 = o o o o o o o
    Lower the fire rate the more space there are between the bullets.

    In those space you might have a chance of escaping a spray
     
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