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gun buff

Discussion in 'Ideas' started by 505, Jul 10, 2014.

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  1. 505

    505 Well-Known Member

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    DONT HATE! I UNDERSTAND PLENTY OF PEOPLE LIKE THE GUNS AS THEY ARE AND THATS FINE!
    this post will get so many dislikes anyway

    This is my version of how every gun should be:

    magnum: 1-2 shot kill
    executioner: why is it 3-4 shot kill? should be OSK with a range nerf
    ALL BURST GUNS: "higher firerate" less time between the shots in a burst
    NEARLY ALL GUNS: reload buff (seriously what are you doing? checking your meatloaf? playing flappy bird?)
    M4A1: small firerate buff
    ALL SNIPERS: OSK (seriously the .50 is only OSK to the head, irl a .50 bullet to the leg would blow your leg off)
    LAW: rockets are OSK explosive radius is OSK 1 shot per clip
    grenades: you cant cook them so lower the fuse time from 5 secs to 2 or 3
    AA12: should swap places with the typhoid and get a damage buff, this is the automatic shredder shotgun after all
    ALL PUMP ACTION SHOTGUNS: OSK with range nerf
    M1014: it's actually semi auto
    this is kinda my rant on how UP i think everything is :stuck_out_tongue: again pls dont hate this is just my opinion
     
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    #1 505, Jul 10, 2014
    Last edited: Jul 11, 2014
  2. chikenanater011

    chikenanater011 Well-Known Member

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    Magnum is a rather low level secondary, a 1 shot kill would be a bit much but a constant 2 shot kill would be fine.
    Executioner can actually 2 (possible 1 shot) people if at close enough range.
    I don't think skullcrusher needs a higher firerate, it is powerful enough as it is.
    I don't think some guns should get a reload buff (snipers, skullcrusher and python)
    all snipers insta kill?
    So you want the starter sniper to be able to insta kill everyone no matter what?
    Imagine dissa or msr being 100% one shot kills, it would de value iso so much and it would cause various other problems.
    Law, I guess that isn't too bad....
    Grenades: simple yes.
     
    • Agree Agree x 1
  3. marcel18167

    marcel18167 Well-Known Member

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    1: You want to have the magnum stronger than the pyhton?
    2: Nope the Burst is a nearf. Burft guns do more damage so it is fine.
    3: It is a tier two gun it should not be too strong. (It is already a strong gun.)
    4: Nope.
    5:The kaw is already One hit kill.
    6: Nades are fine as they are.
     
  4. Mokolee

    Mokolee Well-Known Member

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    These are the best ideas EVER. All of them are so realistic I might add.
     
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  5. 505

    505 Well-Known Member

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    yes with some guns the reload can stay the same
    yes I DO and I DID think of all the snipers as instakill before posting this (the barret .50 in MW3 is THE NOOB UNLOCK SNIPER and is instakill to any part of the body so...) and the value of the iso? by CoD and IRL standards its a civilian hunting rifle

    glad someone agrees
     
  6. Usp45

    Usp45 Well-Known Member

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    I like, although this would make some weapons very OP.
     
  7. Corcustos

    Corcustos Active Member

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    Possibly. Who told you?
     
  8. Greedy_Bee

    Greedy_Bee Well-Known Member

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    1. Magnum is a 2 shot kill, it balances out with it's firerate.

    2. Do people ever read the names of the guns? It's meant for EXECUTION, not to rape everyone on the map.

    3. I honestly don't see why about firerate, it seems fine to me, but to decrease the time on bullet delay on the burst...? No. You'd just have a cluster of bullets coming towards you.

    4. It takes a while to reload some guns, and why the hell are you complaining about this? It's not like other servers where you NEED the gun in your hand to reload.

    5. Nope. Same firerate as mp5 from WarZ pretty much, for a first tier automatic, yeah, it's fine.

    6. Yes, IRL this would be true, but, I don't think people can survive a f*cking blast of rays right next to them that f*cking explodes for that matter.

    7. Uh... no thank you. You obviously don't remember the LAW noob age...

    8. I honestly have no opinion on this, might be nice though.

    Also...
    Hate is a natural emotion, people are, obviously, going to hate your ideas, if you can't handle the criticism, then don't make something, like this, that is meant for feedback and criticism.
     
  9. Celx41

    Celx41 Well-Known Member

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    Magnum- 2-3 shot kill is fine
    Executioner- 1-2 shot kill at close range (0~5 blocks)
    ALL BURST GUNS: use the FAMAS if you want a high firerate 3RB
    NEARLY ALL GUNS: Nah, we good here
    M4a1: it is balanced the way it is, yes the ROF is dulling lay slow, but that's just how low level guns are.
    ALL SNIPERS: Hahaha that OSK thing is a joke, right? You know how much rage the chat would have? Gosh no.
    How about for some snipers, they edit in a 50% chance for a OSK. Not sure if that is possible, but still a decent idea.
    LAW: Yep, this thing needs a buff.
    Grenades: 3 seconds sounds good.
     
  10. Pegleg98

    Pegleg98 Well-Known Member

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    Some things you said I agree with and some I don't. But this here is what I agree with the most. Rocketlauchers should have that longer reload time and small clip. But I would also suggest that the rocket be faster too, so that it is at least possible to hit someone.
     
  11. 505

    505 Well-Known Member

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    Little birdie told me (no pun intended)

    Added my shotgun rant :stuck_out_tongue:
     
  12. chikenanater011

    chikenanater011 Well-Known Member

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    Well realistically there wouldn't be a raygun irl.
     
  13. 505

    505 Well-Known Member

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    I was there this is tame compared to the old infinite clip size killing through walls law
     
  14. Flaming_Alpaca

    Flaming_Alpaca Well-Known Member

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    I agree with these. It would make it he more likw cod.
     
  15. BrawlerAce

    BrawlerAce Well-Known Member

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    Many things here could be changed, but other than that I like these.
    With the EULA, the server could have a major modification to be more balanced.

    What I think -
    Magnum - 2 shot, 1 shot in head, pretty slow RoF
    Executioner - leave as is, it kinda sucks in BO2
    Burst weapons - they're all good. Maybe increase the RoF of the Famas, but that's it.
    Reloads - leave most of them; balanced. Make them more realistic to CoD, but keep them a little long.
    M4A1 - Agree, but then it would be a Lamentation with a 30 round mag and no recoil
    Snipers - No, overpowered. Perhaps the Isolator and the Barrett could be switched, and the Barrett could receive a damage buff? (and the Isolator aka L96A1 a damage nerf)
    Remember, this isn't real life, this is CoD. Go to Battlefield or Counterstrike for more realistic action.
    LAW - Seems good
    AA-12 - Agree, maybe a reload nerf and capacity nerf
    Pump action shotguns - No, too OP
    M1014 - Damage nerf, firerate buff, 6 round capacity, higher RoF, individual bullet reload

    Remember, this is CoD, not real life. In real life, a bullet to the head would likely kill you, and you don't have health regeneration.
     
  16. SoMuchWinning

    SoMuchWinning Well-Known Member

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    I kinda like these ideas. Though I'd like to see the famas with a damage buff.
     
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