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Make clans be creatable by lvl 60+ only

Discussion in 'Ideas' started by Eyal2302, Jul 28, 2014.

?

Should this be a thing?

  1. Yes

    8 vote(s)
    53.3%
  2. No

    7 vote(s)
    46.7%
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  1. Eyal2302

    Eyal2302 Member

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    Many clans go like this: a person JUST turned lvl 30 and creates a clan, invites some low lvl guys, and then leaves it to join a larger clan. This may have been suggested before, but I really think that after the clan reset make clans only be able to be made by people who are over lvl 60. This will cause there to be less clans and more options for names, as well as preventing clans from dyeing out so fast.

    I would very much appreciate feed back on this idea
     
    • Like Like x 4
    • Dislike Dislike x 2
    • Disagree Disagree x 2
  2. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Prestige II? Yes, please.
     
  3. Piky

    Piky Well-Known Member

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    I don't see this working out that much. If you look at it carefully, a lot of people want to make a clan to start either with friends or just to become a good clan or any other given reason. I don't think nobody is going to spend a large given amount of time just to make a clan. We can change the cost of the clan so you have to spend a lot of credits making a clan rather then spamming clans. I'm just not sure with this idea.
     
  4. SoMuchWinning

    SoMuchWinning Well-Known Member

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    How much should clans cost then?
     
  5. Eyal2302

    Eyal2302 Member

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    That could also be an option. But agree with me that something needs to be done. Thanks for the feedback
     
  6. Piky

    Piky Well-Known Member

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    Around a good considerable cost. Lets try to figure this out, how much credits do you think you get once you hit level 30 without no EXP boosts at all?
     
  7. Zippy999

    Zippy999 Well-Known Member

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    You will have 14,400 credits. This is IF you DO NOT buy any guns.

    EDIT: You will have 13,450 credits if you buy every gun (NOT INCLUDING SMGs).

    Math:
    Mc-War Shop says 360,000 EXP to level up from Level 1 to Level 30.
    Each kill is 25 EXP.
    360,000 / 25 = 14,400 kills
    Each kill is worth 1 credit.
    14,400 x 1 = 14,400 credits.
    Each gun added together (No SMG costs included) = 550 credits.
    14,400 - 550 = 13,450 credits.
     
    • Informative Informative x 1
    #7 Zippy999, Jul 28, 2014
    Last edited: Jul 28, 2014
  8. jacobkolstad

    jacobkolstad Well-Known Member

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    LOL nope.
    A minority of the players are 60+. Clans should be open for all. And may I ask what is wrong with clan spamming?
     
    • Agree Agree x 1
  9. Zippy999

    Zippy999 Well-Known Member

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    It is annoying.
    I don't like trying to make clans and having the name already taken by a level 30 who hasn't played in months.
     
  10. Piky

    Piky Well-Known Member

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    I'm guessing around like 4000 - 5000 credits for the cost to make a clan?
     
    #10 Piky, Jul 28, 2014
    Last edited: Jul 28, 2014
  11. F1r3tar

    F1r3tar Highly Established Member

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    Clans are supposed to be a thing where you can play with your friends, not something as an elite requirement. Sorry, but I don't think this is really such a great idea.
     
    • Agree Agree x 2
  12. tallscot

    tallscot sceptiiiiiii

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    Clans are being reset on August 1st.
    See here for information.

    Anyways, I agree with jacob on this. It may seem fair to you guys who are already level 60+, but look at the players who aren't. Here they are, just getting to level 30 and wanting to make a clan, then finding out you have to get to level 60+. Not all clans are meant to be elite and with requirements. Some of them, like F1R3 said, are meant to just play with your friends.

    Clans are really meant to make you and your clan on the same team. What if you can't do that until you level up 60 times?
     
  13. BrawlerAce

    BrawlerAce Well-Known Member

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    You forgot surviving infected, flag captures, the /war buy menu, etc.
    Considering this, you could have that many credits, or as few credits as 200. (me, since I spam bought grenades :v)

    I think clans are fine as they are. They're meant to be groups of friends playing together, not elite players. Although that's what some people do with clans.
     
    • Agree Agree x 2
  14. Eyal2302

    Eyal2302 Member

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    Thank you all for the feedback.

    But something needs to be done, since the way it is now isn't really good, maybe raise it to lvl 40 and not 60?
     
  15. MrBlackDragon

    MrBlackDragon Active Member

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    I think that the cost should be raised so only people who really want a clan can get one
     
  16. Krcoon

    Krcoon Well-Known Member

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    A minority? That makes me feel special and happy...
    Anyway, i see where the idea came from, but no from me...
    For reasons stated above...
     
  17. RezIsStupid

    RezIsStupid Well-Known Member

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    Well getting to lvl 60 takes a looooong time. Id rather see the cost raised to lets say 5000 credits so people will only make clans if they really want it and think before they do /clan create as it will cost them a significant amount. Buuuut they dont have to play for a year before they can make one because clans are just as much about playing together with your friends as it is getting on the team with the most elite players.
     
  18. Zippy999

    Zippy999 Well-Known Member

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    That was just a generalized amount of credits because I don't know the algorithms for the game system. And even then the number would still be off, depending on how long said player survives in infection on average. I still think my number is nice, don't be mean Brawler.
     
  19. YepImRobbie

    YepImRobbie Well-Known Member

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    Couldn't have said it better myself.
     
  20. Eyal2302

    Eyal2302 Member

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    Ok I see, now that I think about it raising the price may seem like a good idea, maybe better than upping the lvl requirement
     
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