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Bullet delay guide

Discussion in 'Ideas' started by 505, Aug 1, 2014.

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  1. 505

    505 Well-Known Member

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    If you've read this:

    How fast does your weapon fire? Because they're hard to define in seconds, ticks should be used when defining a bullet delay time.
    There is currently no way to change the bullet delay of the bullets in a burst; they always have a 2 tick delay.
    Examples:
    Burst assault rifles - Around 6
    M4A1, AK-47 - 3
    Lamentation, Minigun, all current SMGs - 2
    Old P90 and PP90M1 - 1 (WARNING: This can be very OP, remember to correctly balance the weapon accordingly...)
    Barrett .50cal - Around 25
    SPAS-12 - Around 20


    From this: https://www.brawl.com/threads/9205/

    And went: huh? Maybe I can clear things up

    A tick is 1/20 of a second so a 6 tick delay gun is 200 rpm

    1 tick delay = 1200 rpm
    2 tick delay = 600 rpm
    3 tick delay = 400 rpm
    4 tick delay = 300 rpm
    5 tick delay = 240 rpm
    6 tick delay = 200 rpm

    You can find out the rpm of any tick delay by using this equation: 20/X•60
    X=tick delay
     
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  2. ObamaTheReptile

    ObamaTheReptile Well-Known Member

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    M4a1 and Ak-47 aren't burst assault rifles, M16, Famas and Skullcrusher are. Might wanna change that.
     
  3. 505

    505 Well-Known Member

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    Taken directly from the weapons posting guide
     
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