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Vityaz-SN smg

Discussion in 'Ideas' started by 505, Aug 1, 2014.

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  1. 505

    505 Well-Known Member

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    image.jpg

    Russian submachine gun based off the ak-74 rifle platform. I wanted it to have a lower firerate and higher damage than other smgs

    Level: 59
    Cost: 1000 creds/$5 donor
    In game item: emerald
    Type: SMG
    Reload: normal
    Reload time: 50 ticks (2.5 seconds)
    Ammo used per shot: 1
    Magazine size: 30
    Shots per click: 1
    Bullet type: snowball
    Maximum distance: 100 blocks
    Hip accuracy: 0.11
    Aimed accuracy: 0.0375
    Bullet delay: 3 ticks (400 rpm)
    Gun sounds: note snare drum, item break, ghast fireball
    Bullet speed: 4
    Damage: 9 (4.5 hearts) per shot (3 hit kill) no headshot multiplier
     
    • Like Like x 3
    #1 505, Aug 1, 2014
    Last edited: Aug 2, 2014
  2. BrawlerAce

    BrawlerAce Well-Known Member

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    Bullet delay has to be a whole number.
    I'm pretty sure this weapon isn't in CoD. Even if it is, it's way too accurate for a SMG.
    Also, why is it a donor weapon as well? 1000 credits is easy to get, honestly....
     
  3. 505

    505 Well-Known Member

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    People will buy it :stuck_out_tongue: more money for the server

    ~EDIT: fixed accuracy and firerate values and we could use some non CoD guns it does no harm really
     
  4. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Nice gun. I like it.
     
  5. marcel18167

    marcel18167 Well-Known Member

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    Gun recoil?
    I think 1k credits are too less
     
  6. 505

    505 Well-Known Member

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    None right now because people can OOM with recoil and it got removed
     
  7. marcel18167

    marcel18167 Well-Known Member

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    But they are going to bring recoild back after they fixed it.
     
  8. 505

    505 Well-Known Member

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    They took it away LOONG ago
     
  9. BrawlerAce

    BrawlerAce Well-Known Member

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    It was a few months ago.
    The UMP does a little less damage than this, but the faster RoF makes it superior. More damage?
    Also, if this is a SMG, it needs different accuracy values. The weapon's unaimed accuracy is nearly identical to its aimed accuracy. 0.11 for hip and 0.0375 for aimed seems fine for this weapon.
     
  10. 505

    505 Well-Known Member

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    I put 0.011 :stuck_out_tongue: I ment 0.11

    ~EDIT: fixed again, gawd I failed this thread

    Ill texture it if it's added :V
     
  11. poskeharen

    poskeharen Well-Known Member

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    I like the gun, but it seems very good, so maybe double the cost?
     
  12. 505

    505 Well-Known Member

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    Nah this is just my vengeance on the pp90m1 which becomes useless once you step outside plus you can already donate for it

    I made textures for it I just cant help myself :stuck_out_tongue:
    2014-08-02_13.51.52.png
     

    Attached Files:

  13. F1r3tar

    F1r3tar Highly Established Member

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    The textures look nice, but they're way too plain looking with just one or two solid colors.
     
  14. ObamaTheReptile

    ObamaTheReptile Well-Known Member

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    Level 59 unlock would not work as there is an SMG unlocked at level 60.
    9 damage is WAY too high, and head shots would be extremely OP.
    From me, I'll have to say -1 on this. Maybe increase level and cost to level 70 and 2.5k creds?
     
  15. 505

    505 Well-Known Member

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    No headshot multiplier and there's armor resistance
     
  16. F1r3tar

    F1r3tar Highly Established Member

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    The only thing that I think needs to be nerfed is the max distance. If you want to properly balanced this smg, then make the max distance 40-60 blocks.

    I agree on increasing the level unlock and the amount of credits needed, but here's some faults you're not realizing.
    • 9 HP damage is health points, which is different from hearts. Therefore, this gun would do 4.5 hearts per shot, not 9 hearts per shot.
    • The firerate is lower than the other smgs. If you consider how fast the burst of a Skullcrusher is (which kills in one burst), then this gun would probably be on par with the Skullcrusher in terms of how fast it is to kill a player.
    • Skullcrusher has basically an infinite range, this gun has a max distance of 100 blocks (I think it should be lowered before being added). You can't just use this smg like a Skullcrusher, or else you won't get a good killfeed.
     
  17. 505

    505 Well-Known Member

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    *cough* ump45 m1014 typhoid barret m16*cough*
     
  18. F1r3tar

    F1r3tar Highly Established Member

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    Those guns are more detailed looking than the textures you made.
     
  19. 505

    505 Well-Known Member

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    •It says 4.5 hearts in the original post
    •So?
    •It's slightly higher than other smgs (smgs are 90 and the +10 is on par with the lower firerate and higher damage) and lower than assault rifles (120-130)

    I did what I could with my template and the ump45 and m16 are basically the same: generic black guns that are distinguishable and comparable to their real life counterparts
     
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