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Randomized Spawnpoints

Discussion in 'Ideas' started by xminer99, Aug 24, 2014.

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  1. xminer99

    xminer99 Active Member

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    So, as most people know, in all Call of Duty games, when you die, you spawn at one of many set possible spawnpoints throughout the map based on nearby enemies, nearby teammates, and other influences. Spawnpoints are like this in most gamemodes: Free-For-All, One in the Chamber, Gun Game, Team Deathmatch, etc. The only gamemodes that does not utilize this random-spawning mechanism is Infected (I think).
    As nearly all people know, in MC-War, each map has one set spawnpoint for each team in the Team Deathmatch, Capture the Flag, and Infected gamemodes.

    So what I am suggesting, to make Team Deathmatch more interesting, that spawnpoints are randomized as in actual Call of Duty. It would make the game more intense in my opinion, and would all but eliminate spawncamping.
     
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    #1 xminer99, Aug 24, 2014
    Last edited: Aug 24, 2014
  2. kingocheese

    kingocheese Active Member

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    I like this idea, also it would add a new level of strategy to learn the spawns of every map.
     
  3. xminer99

    xminer99 Active Member

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    Exactly, because out of 10 games how many of those do you die at least once to spawncampers?
     
  4. Chopo

    Chopo Well-Known Member

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    I like this idea, but I feel like others won't. People about to EMP/Nuke might get targetted more often causing them to get mad and hate this idea.
     
  5. xminer99

    xminer99 Active Member

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    I don't understand how randomized spawnpoints would possibly increase targetting? Please elaborate!
     
  6. jacobkolstad

    jacobkolstad Well-Known Member

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    0, never experienced outside of Infect, the gamemode where spawncamping is the best strategy of survival.
     
  7. Chopo

    Chopo Well-Known Member

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    Players would come out all around the map, therefore flanking/surprising the person trying to nuke.
     
  8. xminer99

    xminer99 Active Member

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    As I said in the OP, it could be made like actual Call of Duty in that it depends on nearby teammates. E.G., you wouldn't spawn in the same chunk as 4 enemies, rather spawning in the chunk next to it that has 2 teammates.
     
  9. teawithchoco

    teawithchoco Well-Known Member

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    CoD spawnpoints are in no way randomized, you always spawn half the map away at a spot where an enemy is no way to close to you not see you.
     
  10. xminer99

    xminer99 Active Member

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    Not entirely true... I once saw an equation someone figured out (after way too much time playing, lol) that explained the Call of Duty spawning mechanism, but I forgot it.
     
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