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Pyro Ideas

Discussion in 'Ideas' started by Serine1002, Aug 25, 2014.

?

Should molotovs be given to Pyro?

  1. No, pyro is fine how it is

    3 vote(s)
    37.5%
  2. Yes, I think they should

    5 vote(s)
    62.5%
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  1. Serine1002

    Serine1002 A shadow in the night

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    This thread is about the kit pyro. You should know kit pyro gives you a flamethrower and gas when you start.
    I suggest you add 2-3 molotovs for kit pyro. I think this because it makes sense. Molotovs create the area they were thrown to on fire for a short period of time. I think a pyro should recieve these throwables. I think FpsHG should have this. So I cast my vote as yes.
     
    • Like Like x 2
    • Agree Agree x 1
    • Dislike Dislike x 1
  2. MrCowlick

    MrCowlick Well-Known Member

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    There is already a donor kit that allows you to use the flamethrower.
     
    • Late Late x 1
  3. Serine1002

    Serine1002 A shadow in the night

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    I know but I'm saying Molotovs should be added to it
     
    • Agree Agree x 1
  4. jacobkolstad

    jacobkolstad Well-Known Member

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    I don't really know. Flamethrower is that rare I never meet one or used one. I don't know if it alone is OP but I'll just say no for now.
     
    • Pointless Pointless x 2
  5. patrickdemooij9

    patrickdemooij9 Well-Known Member

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    I think that the kit Pyro is pretty balanced the way it is right now.
     
    • Agree Agree x 1
    • Disagree Disagree x 1
  6. Serine1002

    Serine1002 A shadow in the night

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    Please vote your ideas in the poll
     
    • Agree Agree x 1
  7. NoobHoob123

    NoobHoob123 Well-Known Member

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    The flamethrower is one of the best weapons because it does so much damage and spams the enemy's screen.
     
    • Agree Agree x 1
  8. F1r3tar

    F1r3tar Highly Established Member

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    From personal experience of using the Flamethrower, it took me forever to kill a player who had was wearing a diamond helmet, gold chestplate, leather pants, and chain boots. I even had the sneak on him while dishing out almost 20 fireballs at him, which didn't finish him off until I used another gun. Considering molotovs have a delay before combusting and a reasonable size ignition radius, I'd say give them two molotovs as an extra bonus to the kit (unless you were given an added bonus with the kit, like more beans per spawning).
     
    • Agree Agree x 1
    #8 F1r3tar, Aug 30, 2014
    Last edited: Aug 30, 2014
  9. Krcoon

    Krcoon Well-Known Member

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    I think that it should...
    But he should only get 1...
    You don't want him to be too OP...
    You're a random kid in a game not the fricking god of fire...
     
    • Agree Agree x 1
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