1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Idea Regarding ./tpa

Discussion in 'MC-WarZ' started by tallscot, Oct 12, 2014.

Thread Status:
Not open for further replies.
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. tallscot

    tallscot sceptiiiiiii

    Joined:
    Aug 4, 2013
    Messages:
    6,414
    Ratings:
    +1,571
    Alright. I know a lot of people are a little bit tired of this, and so am I.

    So, as you all know, ./tpa only comes with VIP or MVP. This makes it pay to win, but some of you may know, this will be fixed and you will be able to purchase a ./tpa with tokens, in the next update.

    Well, I have 2 suggestions.

    1) Remove ./tpa completely. It makes WarZ completely unrealistic, and pretty unfair for the non donors. For example, me and @edin61265 and a bunch of others just had a gigantic battle on WarZ server 7, and it's probably still going on right now. We killed nearly every one of the enemies, but they kept ./tpaing back to the person who was still alive, resulting in our loss. Sure, we pulled the same trick, but that was because they kept tping back and we would've lost because of that. And we still lost, because they got their friends on, and this happened.

    Screen Shot 2014-10-12 at 2.20.38 PM.png
    10 minutes after that, there were at least double the number of people there.

    2) If you're not going to remove ./tpa, make it so that you can't ./tpa if you've been in a fight. It works sort of like PvP logging, but if you were ever in combat, you would not be able to ./tpa. The ./tpa limit will still take into effect, so if you haven't been in combat and you already ./tpa'd to someone, you'd still have to wait 2 minutes. However, if you were in combat and died, you would not be able to ./tpa back for 5+ minutes (this could be edited).

    Because (correct me if I'm wrong), in the real DayZ, you were never able to teleport to another player. ./tpa makes fights last a LOT longer than it's supposed to. Look at that screenshot I took. That one fight has been going on for about 20 minutes straight, and I believe it's still going on now.


    If you disagree with this post without giving your reasoning, you're being biased. Unless your reasoning is biased too.
     
    • Agree Agree x 4
    • Disagree Disagree x 3
    • Like Like x 1
  2. DrZRG

    DrZRG Veteran

    Joined:
    Nov 9, 2013
    Messages:
    1,840
    Ratings:
    +471
    I'd go for removing TPA completely. I cannot tell you how many times I've killed MVP teams only to have them TP back until they kill me.
     
    • Agree Agree x 4
    • Like Like x 1
  3. IronRaven

    IronRaven Well-Known Member

    Joined:
    Aug 15, 2013
    Messages:
    1,055
    Ratings:
    +343
    This has been discussed before on this thread. If you have anything to add to the discussion, it should be posted there.

    Locked ~ Duplicate Thread.
    PM me if you have any questions.
     
Loading...
Similar Threads Forum Date
*BIG changes regarding War Fun Sundays* MC-War Jul 27, 2019
Changes regarding events News & Announcements Jul 26, 2019
*Update regarding WFS* MC-War Apr 1, 2019
Away Regarding my "Ban" Away Mar 9, 2018
Regarding "Team Banter" Raid Mar 5, 2018
Thread Status:
Not open for further replies.
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...