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Time to stop/remove Team Holy.

Discussion in 'Suggestions / Ideas' started by SoMuchWinning, Oct 24, 2014.

?

What about doing something?

  1. Take an action.

    0 vote(s)
    0.0%
  2. Keep going like previously.

    0 vote(s)
    0.0%
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  1. SoMuchWinning

    SoMuchWinning Well-Known Member

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    I'll say this in a way as simple as possible.

    Recently, there have been multiple skeptical/rage-related threads up against this bunch of staff teaming up and taking away the fun part of looting.

    Next off, some of our staff members have been caught abusing issues in order to win a pointless fight they'd had won anyway. This has led to many great members leaving, even because of the way our staff operates.

    Lastly, the community is skeptical. The staff are literally playing the game they shouldn't play as much. I can understand if you play for 10 minutes, but not for 10 hours sit in Mojang's channel, often not going to public channels, with an excuse....
    but I mean, if you really want to reduce the amount of hackers, DDoSers and other criminals, you need to be an example, and do your best.

    I don't have any hate towards staff, it's just that the community is sick of it.
     
    • Agree Agree x 11
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  2. Signatured

    Signatured War 2.0 Developer

    Joined:
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    I'll shed some light on the community since I said this privately to the WarZ mods.

    It wasn't to long ago that I began to see the issue with all the WarZ staff playing with each other constantly. Since then, I have set fourth many rules to insure that this issue is dialed down. I have spoken to every moderator in Team Holy, and we have come to an agreement.

    TS: There isn't a "Mojang's Channel" anymore. No more WarZ Mod hangout, no more staying huddled up in a private channel. From now on, all WarZ staff are required to be in a public channel for at least a portion of the day. You have to understand that WarZ is hard to play with random players, because you never know who you can trust. This way, Mods are interacting in the community, and doing their TS duties, but can still go to a private channel when they want to play competitively. They may be in the same channel every so often (normally around 10 EST during WarZ/TS downtime) because they are all friends, and naturally, friends like to talk to each other. There's nothing we can do about that. Hopefully this solves everyone's WarZ Mod TS issues.

    In-Game: I've noticed how often the Mods are on the same server, and I have came up with a solution. WarZ has many servers, plenty of room for each WarZ Mod. In order to moderate more efficiently, WarZ moderators can only be on the same server if there is a large fight. Once the fight is over, they must separate. This should solve a lot of issues.

     
    • Like Like x 6
    • Disagree Disagree x 5
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