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KILL CONFIRMED (NEW GAMEMODE)

Discussion in 'Ideas' started by ItsMYLife01, Oct 29, 2014.

?

Should kill confirmed be added?

  1. Yes!

  2. I don't know!

  3. No!

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  1. ItsMYLife01

    ItsMYLife01 Active Member

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    Hey Guys ItsMYLife aka ItsMYGaming here,

    I've got a new idea for a gamemode which is very simple to make:

    KILL CONFIRMED:

    heres a short descreption:

    Kill Confirmed is a multiplayer gametype first announced at Call of duty XP, introduced in Call of and is featured in Call of duty: Black Ops II, Call of Duty: Black Ops: Call of duty: Modern Warfare 3 Call of Duty: Ghosts and Call of Duty: Advanced warfare. The gametype is similar to Team Deathmatch, with two teams competing against each other to earn kills. However, the team scores by collecting dogtags that enemies drop upon death. If the Ally team gets one of the enemy killed dogtags its 1 point for the team, the kill/tag-limit is 275 (65) in Call of Duty, If the ally team takes a dogtag FROM AN OWN FALLEN TEAMMATE! It will just dispawn and theres no way for the other team to get it.

    Easy to programm: The dogtags are just nametags which drop on the ground if someone dies, to take a dogtag from an own teammate gets you 10 xp, to take a dogtag from an enemie gets you 20 xp

    Summary:
    - Kill limit is 275
    - To get a dogtag from an enemy earns you 20 xp
    - To get a dogtag from a teammate gets you 10 xp


    Thanks for reading this thread
     
  2. BrawlerAce

    BrawlerAce Well-Known Member

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    It was confirmed for old MC-War 2.0, but with the new coders, not sure if being added or not.
    It is most likely already being planned.
     
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    • Agree Agree x 1
  3. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Being added in 2.0
     
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    • Agree Agree x 1
  4. Signatured

    Signatured War 2.0 Developer

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    See here. As far as I know, it's still being added in the update. Stay tuned :wink:

    Locked.
     
  5. BuddyCroooock

    BuddyCroooock Well-Known Member

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    You forgot to lock it :v

    Locking
     
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