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Idea New additions to make gameplay more diverse

Discussion in 'MC-WarZ' started by that_one_guy2000, Nov 29, 2014.

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  1. that_one_guy2000

    Joined:
    Jul 29, 2014
    Messages:
    6
    Ratings:
    +6
    Here are a few ideas i think would make WarZ more diverse, fun, and maybe more relative to DayZ.
    1. More Zombie types: different zombie types should spawn depending on the zone you are in, and with a specific loadout and not just random peices of armor and such. perhaps more dangerous zombies could spawn along with the regular normal zombies as you progress north for example, a full iron zombie wielding an iron sword or a chain zombie wielding a stone sword. Zombie pigmen and wither skeletons should be added as well and should spawn in certain areas of the map (wither skeletons in nether, zombie pigmen in Industrial, etc.) special zombies could also have a catch or a specialty to them (zombie type can only be killed with guns, zombie type can only be killed with explosives, etc) the new mobs could also be given name tags so players know which type is which
    2. more armor variations: gold and chain armor should me implemented. Gold could have a chance to spawn in zones 2 and 3 along with leather, zone 4 should have a chance to spawn gold, chain, and iron, gold being common, chain being uncommon, iron being rare. zone 5 should spawn chain and iron, and zone 6 should spawn iron and diamond as always, or however the MCbrawl staff feels the armor spawns could be divided... all in moderation
    3. adding horse armor: gold, iron, and diamond horse armor could spawn in certain zones, it would be nice to upgrade my horse so it doesn't die as easy
    4. adding traders in big cities/adding trading posts: alike to DayZ, WarZ should have places to trade for commodities like ammo, food/drinks, medicine, transportation, etc. this could be made possible by using the villager trading system. The villagers should only trade for a specific commodity (ie, doctor trades for meds, gunsmith trades for ammo) a currency system wouldnt need to be implemented, but could be
    5. more towns: (see my last thread post) in summary, new towns should be added for more places to loot and more places to explore
    Obviously this would be a lot to add in all at once, so maybe things could go getting added little by little? Please take all these things into deep consideration.
     
    • Like Like x 3
  2. HERO_of_OZ

    HERO_of_OZ Active Member

    Joined:
    Sep 28, 2014
    Messages:
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    Ratings:
    +23
  3. Pinocio

    Pinocio Active Member

    Joined:
    Mar 31, 2014
    Messages:
    269
    Ratings:
    +24
    I like the idea 3 and 4
    It could be great if it is coded good
     
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