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Heroes

Discussion in 'Ideas' started by MrWaffleman, Dec 11, 2014.

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  1. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Well this is short and simple. I WAS planning on coding this myself... but that ended up wrong I guess. I think that there could be disguising players as entities. So like a player can be disguised as an iron golem and their hero is called Iron Golem. They will be disguised as the Iron Golem. This will add in more design and make it more fun. Sorry if this is simple and short I'm currently at school.
     
  2. NathanDrake

    NathanDrake Well-Known Member

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    So like the morph mod and the mutant creatures?
     
  3. Brittan

    Brittan Well-Known Member

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    Entities like Iron Golems, Spiders, Wolves, etc. already have roles in the game as NPC's.
     
  4. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Seems legit... are the attack towers going to be entities too? If so it could easily be a wither with modified damage and projectile direction.
     
  5. Brittan

    Brittan Well-Known Member

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    Nope. They're just blocks. With the new Brawl projectile system, it is quite easy to detect hits on a block. Plus, you can modify damage and modify which projectile type is used very easily.
     
  6. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    That seems nifty. It would be cool if it had breaking animations to show that it is broken or not. Or maybe the towers can look beaten down after a certain amount of health is taken away.
     
  7. Brittan

    Brittan Well-Known Member

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    Certain blocks fall off of it and disappear at certain health stages and some blocks do show as broken during the stages as well.
     
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  8. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Maybe at the end there would be an explosion texture that doesn't do any damage to nearby players. Also in HoN you can deny your tower by attacking it when it's at low health so the opposing team doesn't get gold (trying not to make this a back and forth conversation).
     
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