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Pointless clans

Discussion in 'Ideas' started by pyphy, Dec 30, 2014.

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  1. pyphy

    pyphy Well-Known Member

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    So @waffleman72 and I were looking at clan names today, and a handful of the names were taken and only had 1 member, the owner. I think these clans if inactive for maybe.. 15 days, should be deleted/removed. Other clans that I've looked at with like 15-13 members with very very inactive members should also be deleted. They are just spam clans I guess.
     
    • Agree Agree x 6
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  2. F1r3tar

    F1r3tar Highly Established Member

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    Good idea, but 15 days is too short. It should be 1-2 months before the clan gets auto deleted.
     
    • Agree Agree x 5
  3. pyphy

    pyphy Well-Known Member

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    Sounds better. 15 days was an on-the-fly sort of number :v
     
  4. NathanDrake

    NathanDrake Well-Known Member

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    Yesssss +11111
     
  5. HeEatsFood

    HeEatsFood Well-Known Member

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    Wolf would get deleted b/c of this oh well

    +1
     
  6. SpeedBreaker

    SpeedBreaker Well-Known Member

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    Old and retired clans, clans with less than 10 people, same owner for 1-2 months should be deleted and up for grabs to be claimed.
     
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  7. sjuka_legogubbar

    sjuka_legogubbar ¯\_(ツ)_/¯

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    Yas!!! Now move this to server ideas and make a yes/no poll :wink:
     
  8. poskeharen

    poskeharen Well-Known Member

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    There should be an auto-delete thing, however if the time was like 1 month, I think the owner of the clan should be able to apply for a longer "reservation" if the player are going on holidays for a really long time etc..
     
    • Agree Agree x 5
  9. rootstoot

    rootstoot Well-Known Member

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    sometimes these clans with 1-10 members are not active but one member of the clan gets online 1 time in the 15 days,

    So don't expect that all the inactive clans get removed, but a big part will get removed.

    I like the idea btw, i think the devs should code this.
     
  10. SoMuchWinning

    SoMuchWinning Well-Known Member

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    4*
    It's long enough for people to finish the term. I myself would prefer this.
     
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  11. BurntToasttt

    BurntToasttt Active Member

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  12. ButterMuffin112

    ButterMuffin112 Well-Known Member

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  13. InfiniSTistus

    InfiniSTistus I´m Rock´s mommy

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    Guys just becuse a clan dosent have over 100 members dosent mean its inactive. And what about private Clans (like 3 friends?) I personaly think this is a bad idea and what about the new Clans? Once again only becuse they have a Lowe amount of members dosent mean its inactive.

    And how can you proof a clan is inactive?
     
  14. sjuka_legogubbar

    sjuka_legogubbar ¯\_(ツ)_/¯

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    The owners can check when a player last joined and can out of that make a auto system, if all clan members is inactive for X days the clan get removed.
     
  15. Canned_Pasta

    Canned_Pasta Well-Known Member

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  16. rootstoot

    rootstoot Well-Known Member

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    Sometimes when you see a clan, with a cool name, and do /clan info, then you see that there are only 5 members in the clan, and you have never seen the clan owner ever online (and you are always online)

    This does NOT mean it is an not active clan. It could be a friends-invite only clan, and the clan owner may just live in an other time zone than you...

    (but when the clan has 1-2 members i agree with the thread/replies)
     
  17. Miloman999

    Miloman999 Active Member

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    What about clan members that are Idle for a month?

    Should they Get auto-removed?

    This content is getting Spammed,
     
  18. Choci

    Choci Well-Known Member

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    People actually paid credits for the clan tag. Removing it just because they aren't active anymore doesn't seem right to me.
     
    • Agree Agree x 3
  19. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Based on what Choci said, I think that after 1-2 months of inactivity the Clan will be disabled. And can be turned back on again once the clan leader types in a command to enable it.
     
  20. Miloman999

    Miloman999 Active Member

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    Then the clan would still be stored n the system...

    in*
     
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