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Team System/Scrim servers

Discussion in 'Ideas' started by modernhalo, Jan 5, 2015.

?

Which should be implemented? (Can choose both)

  1. Team System

    7 vote(s)
    100.0%
  2. Scrim Servers (ESEA)

    6 vote(s)
    85.7%
  3. Neither

    0 vote(s)
    0.0%
Multiple votes are allowed.
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  1. modernhalo

    modernhalo Member

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    Aug 7, 2013
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    [​IMG]
    Team System: A system that allows a 2-10 people to go into matchmaking and be put onto the same side. This'll not only allow friends to play together, but it also gives people who want to form legitimate competitive teams a chance to practice and work on teamwork. Fairly simple idea, but very very helpful and I'm sure tons of people want it.

    [​IMG]
    Scrim servers: 2-3 servers with a 10 (maybe 12 for a ref and spectator) player cap that allows 2 teams to play against each other as long as has 5 and only 5 players each. With this, competitive teams can practice against other teams and gain experience versus organized opponents instead of randomly chosen 8 year olds. Basically, it'd be ESEA servers for MineStrike.

    In conclusion, MineStrike was made with the idea that it would be equivalent to actual Counter Strike, competitive gameplay included. Now, I love matchmaking as much as the next guy, but I want to take it to the next level and create a team to compete in the tournament events and possibly user hosted tournaments. Adding these features seriously add to the competitive mood and add more incentive to play in a otherwise unrewarding gamemode.

    [​IMG]
     
    • Like Like x 4
    • Agree Agree x 2
  2. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Amazing ideas!
    +1 for both.
     
  3. anakinschroeder

    anakinschroeder Well-Known Member

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    Nov 6, 2013
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    +46
    Good ideas!
    +100!
     
  4. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
    Retired Staff

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    I like the idea, but don't forget that both teams still need to have the same amount of players.


    Not really sure about this, because I think it would be hard to get 10 players on at the same time and generally organize this. 2-3 servers would also be way too much, there are only 3 normal Minestrike servers.
     
  5. argv

    argv noob

    Joined:
    Aug 9, 2014
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    +13
    I dont play minestrike, but the ideas are awesome +1
     
  6. way2

    way2 Well-Known Member

    Joined:
    Jun 17, 2014
    Messages:
    120
    Ratings:
    +116
    Firstly I want to begin stating that orange451 is behind all the coding for MineStrike and isn't too active at all. Getting orange451 to code anything will be a difficult task to begin with but I certainly do like the ideas. The way I see it to my liking is if we had a lobby for minestrike itself and players can go around adding people into their group like we have in FPSHG and get queued up with others and after get moved to a private server. I've brought this idea up before but orange451 looked right over it seeing as if he wanted no part of it probably due to the fact that there would be a lot of recoding involved. The future of minestrike doesn't look too keen but we'll just hope for the best...
     
  7. Darkchaosknight

    Darkchaosknight Well-Known Member

    Joined:
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    Orange & Games which he dedicates time to...
    CSGO (325 hours) > Age of Empires (293 hours) > Some sort of social life (Rest of Time) > Minecraft (Wat is dis)


    CSGO and Age of Empires will never get old for that guy...
    So yeah... Don't expect this for until... #Soon rofl
     
  8. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

    Joined:
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    Messages:
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    Ratings:
    +650
    This would really attract many people to Minestrike considering that only 5-20 people play it at time sections. The idea is wonderful and Minestrike would be competitive yet fun.
     
  9. Knaber

    Knaber Well-Known Member

    Joined:
    Jan 6, 2014
    Messages:
    1,499
    Ratings:
    +463
    Got any idea that would make me able to 1v19? ;/
     
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