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/war buy ammunition

Discussion in 'Ideas' started by SoMuchWinning, Jan 31, 2015.

?

Would you use this command?

  1. Yes [Constructive criticism appreciated]

    80.0%
  2. Nu [Make sure to explain]

    20.0%
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  1. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Basically, it adds +32 starting ammunition to your primary weapon and +16 ammunition to your secondary weapon for a single round.
    Price: 75 credits.

    B) +64 and +32 ammunition for a single round.
    Price: 150 credits.

    Won't work in OITC.

    I don't know a SINGLE person that wouldn't want additional starting ammunition.
    Before crying out about balancing, this for a SINGLE round and it costs around as much as armor.
     
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    #1 SoMuchWinning, Jan 31, 2015
    Last edited: Jan 31, 2015
  2. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
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    Very good idea, but make it cheaper.
    1 kill is 1-3 credits, you will never manage to get 40 kills or more with only 32 extra ammunition.
     
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  3. Emperor_Creeper

    Emperor_Creeper Well-Known Member

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    Nice idea!
     
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  4. SquishFish

    SquishFish Well-Known Member

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    Maybe 50 credits as @Lord_Roke said it should be lower.
     
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  5. LeTim

    LeTim Well-Known Member

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    I like your idea Credo but I have to agree with Roke ^^
     
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  6. MemeGodKevin

    MemeGodKevin Well-Known Member

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    Again, like the idea, but it needs to be cheaper or provide more ammo
     
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  7. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Should it be 100, 75 or 50?
    Or another ammo boost to 64 | 32?
     
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  8. StrikerSly

    StrikerSly Well-Known Member

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    I like the idea, but what happens with scavenger? I can make that amount of ammo in just two kills. Wouldnt it take away from donating to the server, and just using free currency such as credits?
     
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  9. MemeGodKevin

    MemeGodKevin Well-Known Member

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    make it 100 with the 64/32 ammo boost
     
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  10. SoMuchWinning

    SoMuchWinning Well-Known Member

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    With the amount of ammunition I suggested, you can not actually nuke with, if your aim is average.

    Scavenger stays, just like with the ammunition provided by VIP or MVP.
     
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  11. Diamondf

    Diamondf Active Member

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    3 syllables sca-ven-ger
     
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  12. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Please elaborate.
    I myself have the scavenger perk, but with my playstyle, I find it a lot more interesting to use other perks that I have as well. This allows for that to happen. You can not nuke without luck or without scavenger.

    This will give both non-donators and ability to nuke and allow for donators to use other perks with their loadout.
     
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  13. Diamondf

    Diamondf Active Member

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    actually iso is one of the only guns you can nuke without scav and without luck...

    anyways, wouldnt you find it redundant spending 50 credits every 2 minutes and then dying to have those credits wasted? scavenger is just 3$ and lasts a lifetime. You wouldnt need to buy ammo every time and you can run around killing people with a gun. This is pretty much taking away the idea of scav and could cause a flame with scav users about having wasted their money on an object that any player can now buy ammo for 50 credits before a game.

    -1
     
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  14. TofuDaDwagon

    TofuDaDwagon Member

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    I remember how depressing it was to run out ammo before I bought scav. You can already buy armor for a round, shouldn't you be able to buy ammunition too? I think this idea is more than fair.
     
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  15. SoMuchWinning

    SoMuchWinning Well-Known Member

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    I do not understand what you are saying. I'm sure you misunderstood the original post, because I stated that the ammunition lasts for 1 round of a game mode, meaning that you still have the ammunition bonus, even after you die.
    Please elaborate, your grammar is difficult to read.
     
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  16. teawithchoco

    teawithchoco Well-Known Member

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    Just yes, I'm sure all non donors and kids keeping asking people for scavenger will like it :stuck_out_tongue:
     
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  17. YeezyLaces

    YeezyLaces Well-Known Member

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    This would have to be done differently for different guns with sounds impossible, for that -1
     
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  18. Exotic_Bread

    Exotic_Bread Well-Known Member

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    Yusyus, I like this idea. :v
    it actually seems rather balanced, and it wouldn't make scav completely useless if it was implemented. Hope this is added soon. (No, not #soon)
     
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  19. TORINBRODY1

    TORINBRODY1 Member

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    No, completely the oppsoite... Because someone with a minigun could spam it and just spray for days..
     
  20. Darkchaosknight

    Darkchaosknight Well-Known Member

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    Good idea but if so, nerf ammo on snipers and shotguns ;v
     
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