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No more AFK zombies!

Discussion in 'Ideas' started by tyuio, Feb 17, 2015.

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  1. tyuio

    tyuio Well-Known Member

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    At the start of a infected match, a zombie is randomly chosen. If the person who becomes the root zombie is AFK, the rest of the players must wait for the match to end. So this doesn't happen, I suggest that if a zombie is AFK for 30 seconds, they are kicked, sparing the players a long, boring wait
     
    • Agree Agree x 1
  2. SasMastah

    SasMastah Well-Known Member

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    Actually, correct me if I am wrong (this was an old feature) if a zombie leaves a new one will be chosen randomly.

    EDIT: I just noticed you meant AFK zombies... I like your idea
     
  3. NathanDrake

    NathanDrake Well-Known Member

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  4. profbonkars

    profbonkars Well-Known Member

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    In other game modes, if the chosen infected has not killed someone in x amount of secs, another player is randomly chosen to be infected (along with the original one in case he was not infected but just not... good).
     
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  5. teawithchoco

    teawithchoco Well-Known Member

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    I agree, otherwise it just becomes a question of who sacrifices.
     
  6. SoMuchWinning

    SoMuchWinning Well-Known Member

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    This wouldn't be a problem with a 2-3 minutes long counter which basically ends the round automatically if no survivors have been killed.
     
  7. PorkChops30

    PorkChops30 Well-Known Member

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    Just add /kill.
     
  8. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Don't add /kill.
    Add a timer which moves all players to the lobby if a single player hasn't died in at least 2-3 minutes.
     
  9. MrCowlick

    MrCowlick Well-Known Member

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    Instead of just kicking the zombie, why not just make someone else a zombie as well? Or if you were to just kick the zombie would the round end after they've been kicked? If not then there is no point in kicking them because you will still have to wait till the round is over.
     
  10. Cappuccino

    Cappuccino Well-Known Member

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    How about a plague effect? For example, every 30 seconds the nearest human to the spawn point is infected until there are (x) humans left.
     
  11. PorkChops30

    PorkChops30 Well-Known Member

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    2-3 minutes is pretty much the whole match.
     
  12. SoMuchWinning

    SoMuchWinning Well-Known Member

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    6-5 minutes is pretty much the actual duration of the round.
     
  13. Lekosa1

    Lekosa1 mineman

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    In start of 2014 the players being afk too long got kicked by the server. Not sure if there was a time limit but i'm sure there were no afk.
     
  14. lashafan1234

    lashafan1234 Member

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    Not 30 secs of a player is afk longer then 5 minutes before the match
     
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