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Old School Mode

Discussion in 'Ideas' started by Zaccoi, Mar 21, 2015.

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  1. Zaccoi

    Zaccoi Well-Known Member

    Joined:
    Oct 27, 2013
    Messages:
    187
    Ratings:
    +35
    Old school mode is a mode that originated from cod 4 and is were everyone starts of with the same gun. You can obtain new weapons buy picking them up off enemies or finding across the map. I would only recommend small to medium maps for this game mode.
    Time: 4:00
    Teams: Yes
    Starting Primary Weapon: MAC-10
    Starting Secondary Weapon: USP-45.
    Starting Lethal: Grenade
    XP Per kill: 30 XP and 1 credit
    Weapon Drop Spawn time: 0:30 seconds
    Weapon Pick Up: Hold Down Q - 2 seconds
    Pickable Weapons:
    LAW
    AK-47
    M4A1
    Flame Thrower
    Desert Eagle
    Python
    M1014
    Moddel
    Spas24
    UMP45
    PP-90A1
    Spas 12
    Lemantion
    L118a
    Dragunov
    Disassembler
    M9
    Grenade
    Molotov
    C4
     
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  2. NathanDrake

    NathanDrake Well-Known Member

    Joined:
    Jun 2, 2014
    Messages:
    1,043
    Ratings:
    +332
    Hm sounds interesting! Maybe a bit more information?
     
  3. Romkelolol

    Romkelolol Well-Known Member

    Joined:
    Oct 13, 2013
    Messages:
    1,614
    Ratings:
    +692
    This sounds like an interesting gamemode.
    +1
     
  4. SoMuchWinning

    SoMuchWinning Well-Known Member

    Joined:
    Nov 17, 2013
    Messages:
    6,462
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    +1,568
    Is this like Gungame except with picking up weapons?

    Do you keep your current weapon you had when you respawn?

    How do you obtain a better weapon, and how wouldn't server lag from entities?
     
  5. davidisacoolguy

    davidisacoolguy Well-Known Member

    Joined:
    Dec 22, 2014
    Messages:
    447
    Ratings:
    +103
    i a8 my cookie i r8 8 out of 8 gr8 m8
     
  6. Algelier

    Algelier Former Staff Member.

    Joined:
    Sep 29, 2013
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    It's a little like the gun game.
     
  7. teawithchoco

    teawithchoco Well-Known Member

    Joined:
    Aug 19, 2013
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    Is this the ancestor of FFA but with pickable weapons ?
     
  8. TORINBRODY1

    TORINBRODY1 Member

    Joined:
    Apr 18, 2014
    Messages:
    53
    Ratings:
    +8
    This sounds like a great idea, one problem - this is like a mount everest of coding. How would you pick up an item? How do you stop it from despawning? How much lag would it cause with the amount of ground entities + players + rankup systems + (GLO)?
    This would be great to have but almost impossible to make. I'm gonna go with a 0.
     
  9. Dathamier

    Dathamier Well-Known Member

    Joined:
    Dec 22, 2013
    Messages:
    1,309
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    +393
    It needs barrett
    otherwise you have my full support
     
  10. EPIC_ISO_GUY

    EPIC_ISO_GUY Active Member

    Joined:
    Dec 17, 2014
    Messages:
    36
    Ratings:
    +1
  11. MemeGodKevin

    MemeGodKevin Well-Known Member

    Joined:
    Jul 3, 2014
    Messages:
    445
    Ratings:
    +105
    +1, now if only we could make it so you can pick up weapons in normal gamemodes also
     
  12. StrikerSly

    StrikerSly Well-Known Member

    Joined:
    Dec 8, 2014
    Messages:
    2,192
    Ratings:
    +745
    >specific maps?
    >how many players will this game mode/map typically support?
    >will weapons be dropped in item form or will dead bodies trigger this weapon upgrade? More info on the coding.
    >despawning, entity and stealing other players weapon issues??
    >how would a team win?

    I love the idea, but there is a huge lack in information.
    +1 for the idea, +/-0 for the information given.
     
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