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Two new Clan additions.

Discussion in 'Ideas' started by qrs, Apr 6, 2015.

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  1. qrs

    qrs Well-Known Member

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    I've been thinking about this idea for awhile, and I've decided to share 2 new things that could be pretty cool to add later on. This idea is simple; allowing clans to enemy or ally other clans. Details will be put below, thank you for reading!

    Enemy - Makes it so that the clan that is enemies with yours will ALWAYS be on the opposite team as you. This is really efficient for things like clan wars. The other clan receives a notification that your clan requests to be enemies with the clan specified, and they have to accept. This can also be efficient if you're starting to get tired with someone who is always on your team, and you just want to fight them and test your skill on that person. There will also be a command to undo the hostile ties with the clan you put as an enemy.
    Commands:
    /clan enemy (Clan Name)
    /clan acceptenemy (Clan name)
    /clan rejectenemy (Clan name)
    /clan stopenemy (Clan name)
    Ally - This allows other clans to always be on the same team as the clan specified. Like Enemy, the clan receives a request notification, and they can either reject or accept this request. This is efficient for when your friends on other clans always unfortunately seem to be on the opposite team as you. This also can be a nice feature when you're playing a game of CTF, and everyone is working for XP and kills. There will be a command to undo the ally.
    Commands:
    /clan ally (Name)
    /clan acceptally (Clan Name)
    /clan rejectally (Clan Name)
    /clan stopally (Clan Name)
     
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  2. NathanDrake

    NathanDrake Well-Known Member

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    Clan ally could be used to make some pretty OP teams...
     
    • Agree Agree x 1
  3. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Clan enemy won't work, nor won't ally because of the way our current plugin balances teams.
     
  4. F1r3tar

    F1r3tar Highly Established Member

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    The enemy idea doesn't make much sense when you have to request to be enemies. What is this logic?
     
  5. Cappuccino

    Cappuccino Well-Known Member

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    There are a lot of idea threads suggesting clan allies, and having clan enemies sounds like there would be a lot of flaming against clans.
     
  6. Totalrock123

    Totalrock123 MC-War | ---

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    People would rage, teams would be unbalanced. Don't think this would work out.
     
  7. Andont

    Andont Well-Known Member

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    The ally idea has been suggested before. The thought of ally brings so many over powered combinations, such as, HQ and INC. :v

    -1
     
  8. soccerstars

    soccerstars Well-Known Member

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    Ally is just way to OP, the good clans will form and win every round. Enemy has a flaw, let's say there are 3 clans all enemy to each other, there are 2 teams in TDM, where does the 3rd team go then?

    If we did have clan relations it would have to have no perks or minor ones.
     
    • Agree Agree x 1
  9. StrikerSly

    StrikerSly Well-Known Member

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    I see where you are coming with this idea, however it has it's flaws:
    Ally would be way too unfair. Say INC teams with HACK, Java, FTW etc... This would only result in spawn trap.
    Enemy would result is flame wars; requesting for it is pointless; what would happen if you enemy everyone?
    The above point clearly exposes how this idea would go against the current plugin, like @MessageForHelp said.
     
    • Funny Funny x 1
  10. Dathamier

    Dathamier Well-Known Member

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    I don't want another LTE, FLUX, and HACK alliance thanks. I don't know if anyone was online for that match but it was literally eighty people against twenty clanless individuals (including myself). I got wrecked of course, as would happen every time you let 200+ member clans into the same team.
     
    • Agree Agree x 1
    #10 Dathamier, Apr 6, 2015
    Last edited: Apr 6, 2015
  11. Exotic_Bread

    Exotic_Bread Well-Known Member

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    It would be a lot more efficient to just have a clan-war based subserver, at this point. I feel like your suggestions would completely destroy team balancing (like many others here).

    At least you have to have your 'enemy' confirm the /enemy command, or else you would be able to drop people on the opposite team without them knowing, so that was a nice fail safe. :v
     
  12. Aboves

    Aboves meh

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    Maybe instead of this being in the clan commands there could be a separate command to initiate a clan war. Maybe also add clan admins, so an admin or owner could start a war.
     
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    • Agree Agree x 1
  13. Andont

    Andont Well-Known Member

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    That seems like a great idea, but how should clan Admins be portrayed as? Maybe BOLD letters would be good.
     
    • Agree Agree x 1
  14. Lekosa1

    Lekosa1 mineman

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    Dafuq is PR0 xD 200+ active members
     
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