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Creating Kit Thread

Discussion in 'Hardcore Games' started by BlueSideWind, Jun 10, 2015.

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  1. BlueSideWind

    BlueSideWind Active Member

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    Got many ideas and was rejected previously but had a chance of becoming a kit. Was wondering if we can post kit ideas here.

    Eruptor: Toss an item and where ever it lands it spawns 1 lava block. (Hitting an Entity (meaning player also) will not spawn lava)) Cooldown Base or Item Based.

    Windy: Toss an item and where ever it hit blast players a great distance away depending on where the wind bomb landed. (landing behind an enemy will launch them forward)

    Elena (The Flash Archer)- Gladiator Duplicate but instead more fun. Right click with kit item= Spawns you in an arena of floating blocks. Right click = shoot an arrow that explodes on impact. Both players will spawn randomly on a floating block. Aim shoot and kill. Each exploding arrow will deal set amounts of damage (not alot)

    Chomper/Cerberus- Gain 3 Chests named Chomper, right click chest on player = 2 1/2 hearts of damage instantly. If victim heart is less than 4. Instantly kill that player while gaining + 1 more Chomper. Each use will consume one Chomper.

    Valkyire- Shoot an arrow that slowly pick up speed dealing massive damage after traveling far and gaining massive speed. Can 1 hit kill players if theyre far enough.

    And So Forthe. In a game so I'll post more later
     
  2. Turmac

    Turmac Hardcore Games Enthusiast

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    Previously for the kit dwarf, there was the ability to be beneath a player and do the ability to send them sky high. The way to counter this was to crouch or if you failed that, mlg water. If you chose the lucky kit, stomper, then you'd be good! This was my favorite kit until it was nerfed.

    I get how the Valkyrie was put against because if the bow travels far enough, easy one hit. A way to balance this is that you have to shoot a certain amnt. of arrows at a time. Possibly 2 or 3 arrows at a time?
     
    • Agree Agree x 1
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