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Horses disappearing...

Discussion in 'Raid' started by Colonel_Graff, Jul 30, 2015.

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  1. Colonel_Graff

    Colonel_Graff http://www.brawl.com/games/ctf/lookup/188857/

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    With the entity cleanup going on, I have run into a bug. I can tame a horse, put a saddle on it and armor, warp away and come back and the horse is gone. This was not an issue yesterday, I'm pretty certain it is related to server optimizations (removing mobs from unloaded chunks maybe?). I was wondering if Brawl could tweak it so it does not remove (edited: tamed) horses from unloaded chunks.

    Thanks-

    (Edit: found a possible code fix, see my post in thread)
     
    #1 Colonel_Graff, Jul 30, 2015
    Last edited: Jul 30, 2015
  2. Sir_Inge

    Sir_Inge Well-Known Member

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    I'd say saddled mobs, tamed mobs, or named mobs.
     
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  3. Xavier1974

    Xavier1974 I cream scarecrows

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    I don't know much about that stuff, though it's probably just a bug, someone will eventually report it and the problem will get fixed.
    Hope it gets fixed soon.
     
  4. Sir_Inge

    Sir_Inge Well-Known Member

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    I'd say saddled mobs, tamed mobs, or named mobs.
     
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  5. Colonel_Graff

    Colonel_Graff http://www.brawl.com/games/ctf/lookup/188857/

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    Did you lose a tamed dog or cat? Lol

    Saddled mobs should (with the exception of pigs) be tamed anyway. I think this list can be shortened to tamed or named mobs.

    Edit: there is a mob attribute of PersistanceRequired which flags a mob as needing to remain even if a chunk is despawned. My guess is if that can be looked at before deleting the mob from a despawned chunk it would fix this bug.

    For more info look for PersistanceRequired at http://minecraft.gamepedia.com/Mobs/ED

    @Brittan

    @NomNuggetNom
     
    #5 Colonel_Graff, Jul 30, 2015
    Last edited: Jul 30, 2015
  6. Sir_Inge

    Sir_Inge Well-Known Member

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    Nom is on vacation
     
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