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Improving TeamDeathMatch

Discussion in 'Ideas' started by Mokolee, Oct 22, 2013.

?

Would you guys agree to this idea?

  1. Yes because it makes the gameplay longer and possibly more fun.

    17 vote(s)
    85.0%
  2. No because I prefer the original concept of TDM.

    3 vote(s)
    15.0%
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  1. Mokolee

    Mokolee Well-Known Member

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    Yes! I didn't forget to make a poll for this thread!

    For those of you reading this, have you ever came so close to a nuke but you didn't get the nuke not because you were killed but because the game ended? This happened to me over 5 times and it occurred in TDM. I know that TDM requires one team to reach 110 kills before the other team to win but how about changing the winning requirements to make it better for everyone? Why not have the whole game last every second and the team with the most kills wins? This way, everyone can get their chance to nuke and less rage will be felt. CTF usually lasts the whole round because it only takes 6 captures to end the round. What to you think?
     
  2. Daudzoe

    Daudzoe Well-Known Member

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    This will be removed in the update as far as I know.
    Lock requested, as it has been resolved.
     
  3. Mokolee

    Mokolee Well-Known Member

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    Wow really? I wasn't informed of that.
     
  4. chickenputty

    chickenputty License & registration?

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    Nothing like this is in the next patch, discuss if you want.
     
  5. terdd

    terdd Well-Known Member

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    I like this. Maybe raise the kills to 150 though because that seems like a good number for a full server. I usually get an EMP every other TDM as I lose it to time (I have a hard time raising killstreaks).
     
  6. Daudzoe

    Daudzoe Well-Known Member

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    Oh, a mod told me. :/
     
  7. Arkrex

    Arkrex Well-Known Member

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    Which one?
    Anyways, I'm not to fond of the mechanics of TDM.
    I try to stay away from it, and play onein or CTF. So it has room for improvement.
     
  8. Daudzoe

    Daudzoe Well-Known Member

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    @BrawlerAce_ told me so.
     
  9. Arkrex

    Arkrex Well-Known Member

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    Ehh, Brawler is cray-cray.
    (Dont do drugs.)

    Alright I've had fun, lets roll back ontopic.
     
    • Like Like x 1
  10. Daudzoe

    Daudzoe Well-Known Member

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    I knew I shouldn't of trusted him when he was acting like that...
    >ontopic
     
  11. Mokolee

    Mokolee Well-Known Member

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    Anyway, would you prefer TDM being like this?
     
  12. Daudzoe

    Daudzoe Well-Known Member

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    Yeah, I just voted yes on the poll. I can't count how many times the score limit has stopped me from nuking.
     
  13. Mokolee

    Mokolee Well-Known Member

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    At least there is someone who knows that feeling besides me.
     
  14. Daudzoe

    Daudzoe Well-Known Member

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    @joeymast99
     
    • Like Like x 2
  15. F1r3tar

    F1r3tar Highly Established Member

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    Even worse then having your nuke streak ended by tdm limit is having your nuke streak ruined by another nuke or about to cap the flag in ctf but u died only one block away from capture point because melting launched nuke -.-
     
  16. Sir_Blockalots

    Sir_Blockalots Well-Known Member

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    I like this concept, tdms always end annoyingly abruptly
     
    #16 Sir_Blockalots, Oct 23, 2013
    Last edited: Oct 23, 2013
  17. Mokolee

    Mokolee Well-Known Member

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    I once lost a nuke KS to another guy's nuke. I didn't like that game.
     
  18. ole20084

    ole20084 Well-Known Member

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    Worst thing is when its a really one sided battlefield, and you finally make your way around to the enemy team. Take out the gun and aim down. No! Lag! Oh... even worse. The game ended.
     
  19. Signatured

    Signatured War 2.0 Developer

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    This does rather annoy me at times. I feel I'm on a great streak, then that second when all the players freeze, I realize the game ended. Always makes me sad. I hope something like this is implemented, for I see this happening to many other users as well.

    Just realized this is my 100th post! *woot* *woot*
     
  20. ole20084

    ole20084 Well-Known Member

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    A full length tdm or even a raised kill count would be awesome. Meanwhile i just got an awesome idea to post in the game ideas section :grinning:
     
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