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Idea Some changes to zombies

Discussion in 'MC-WarZ' started by Piky, Sep 22, 2015.

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  1. Piky

    Piky Well-Known Member

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    I propose a change to zombies.

    - Zone 1 -
    Zombies spawn 2 within every minute, meaning that two zombies or more can spawn all at once, or spawn in different spawn timing (this will only be boosted by 1 if there are more players within a max range of 24 chunks, caps at a certain limit).
    Damage is 10 HP per hit (1 heart).
    Their HP is 50

    - Zone 2 -
    Zombies spawn 3 within every minute (this will only be boosted by 1 if there are more players within a max range of 24 chunks, caps at a certain limit)
    Damage is 15 HP per hit (1.5 hearts)
    Their HP is 60

    This is where the effects of zombies start to shine and become more powerful... By being closer and closer to the Industrial towns, zombies were born around here, taking the power of their known cause to be here and reek havoc on people. -Just a lore thingy I wrote and would make sense for more powerful zombies

    - Zone 3 -
    Zombies spawn 4 within every minute (this will only be boosted by 2 if there are more players within a max range of 20 chunks, caps at a certain limit)
    Damage is 30 HP per hit (3.0 hearts)
    Their HP ranges from 60-80

    - Zone 4 -
    Zombies spawn 5 within every minute (this will only be boosted by 2 if there are more players within a max range of 16 chunks, caps at a certain limit)
    Damage is 40 HP per hit (4.0 hearts)
    Their HP ranges from 60-90

    - Zone 5 -
    Zombies spawn 4 within every minute (this will only be boosted by 1 if there are more players within a max range of 12 chunks, caps at a certain limit)
    Damage is 50 HP per hit (5.0 hearts) - I might change the damage of this, might. Nvm, tis good.
    Their HP ranges from 70-100

    - Zone 6 -
    Zombies spawn 3 within every minute (this will only be boosted by 1 if there are more players within a max range of 12 chunks, caps at a certain limit)
    Damage is 60 HP per hit (6.0 hearts) - I might change the damage of this, might. Nvm, tis good.
    Their HP is 100
    Their speed is reduced by a little bit.
     
    • Like Like x 1
    #1 Piky, Sep 22, 2015
    Last edited: Sep 22, 2015
  2. Signatured

    Signatured War 2.0 Developer

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    Changing zombie mechanics ins't as easy as you think. The way orange coded it, it would need a complete recode of zombies + moving other stuff around to make this work. However, this could go well with DayZ when it's released.
     
    • Informative Informative x 1
  3. Usp45

    Usp45 Well-Known Member

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    More powerful zombies?
    What are you talking about?
    We already have zombies that the community as a whole hates, there's no need to make them even stronger.
     
  4. Piky

    Piky Well-Known Member

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    Ohh, that makes a lot of sense. Oh wells at least this could go well in DayZ.
    These zombies aren't that tough as you think..
     
  5. Usp45

    Usp45 Well-Known Member

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    How do you judge? I haven't seen you on WarZ in like forever.
     
  6. Piky

    Piky Well-Known Member

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    That doesn't mean I have to be on WarZ.
    I've tested these zombies by spawning them in single player and testing their damage with all sorts of armor and how much it takes to kill them with said swords. Why do you insist that I must be on WarZ frequently to test zombie damages?
     
  7. Usp45

    Usp45 Well-Known Member

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    Because you don't know how they spawn and how annoying it is to try to be a whitename and play with your team.
     
  8. Piky

    Piky Well-Known Member

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    They spawn within a certain player range (I don't know how Orange coded the zombie spawning so I can't say about it spawn in chunk size and whatnot).
    I do know how annoying it is when a white name plays and with a team :L
    I've read multiple threads and from lots of people and I'm still changing stuff around, it's not fully done.
     
  9. Aboves

    Aboves meh

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    The zombies aren't to bad right now, rather a nuisance. However, when there are groups of fifty of them...
    I do not much mind the damage, rather than the spawn rate.
     
  10. Piky

    Piky Well-Known Member

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  11. StrikerSly

    StrikerSly Well-Known Member

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    The spawn rate is too much, I don't mind the damage, but it gets annoying when my durability gets ruined by zombies, especially during a crucial fight.
     
  12. Usp45

    Usp45 Well-Known Member

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    Zombies should be slower to compensate for the damage and spawning.
    It doesn't make any sense to have them as fast as a player sprinting.
     
  13. Ritzy

    Ritzy Est. 2014
    Retired Staff

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    Zombies on WarZ do more damage depending on the zone you are in. These days they 2 shot leathers in a zone 6.
     
  14. ziPolarPvPz

    ziPolarPvPz Member

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    Yes your right but if we do we might make them TOO strong

    Im with you...
     
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