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Nukes in Infect???

Discussion in 'Ideas' started by _THECAMPINRUSHER, Nov 19, 2015.

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  1. _THECAMPINRUSHER

    _THECAMPINRUSHER Active Member

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    Anyone thinks nukes should be added into infect for survivors only
     
  2. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    This was used back in the old days of War. It has been removed, I think, because it was too OP for the humans. As they already have a ray-gun, it is almost impossible on a few maps to win as a zombie. Nukes would be too overpowered, and wouldn't be a good idea. The emp system is alright and nothing has to be changed to the nuke/killstreak system.
    ~RMST1
     
    • Agree Agree x 3
  3. MrCowlick

    MrCowlick Well-Known Member

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    This has been suggested before and would be far too powerful for the survivors. Infect is already heavily in the favour of the survivors as many people nowdays have the raygun or law which they spam into one spot and get hundreds of kills from. A nuke in infect would be far too easy for one of these players and with upto 10 people EMPing on an average infect round, these 10 people getting nukes would leave the zombies no chance at all.
     
    • Agree Agree x 2
  4. NateTheDerp

    NateTheDerp Well-Known Member

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    Like stated above, this would be too overpowed. It is very easy to get 21 ks if you are a ray camper, so people would rage (a lot).
     
    • Agree Agree x 1
  5. rmure

    rmure Well-Known Member

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    No, if a zombie is right about to kill you and they die to a nuke...
    Honestly zombies need more counters to raygun camping survivors, there's not enough and adding nukes to infect for only survivors is just going to make them less counterable.
     
  6. 505

    505 Well-Known Member

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    Zombies get 3 kills per ACTUAL kill, 2 planted C4 and a small kill montage while your EMP is active could end the game right there.

    And good survivors get 40+ kills normally anyways.

    In other words no.
     
  7. 18kss

    18kss All is within

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    With the way most infected games go, no.

    Imagine spawncamping but with nukes! :v
     
    • Agree Agree x 1
  8. tyuio

    tyuio Well-Known Member

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    I'm gonna be a rebel and say yes :stuck_out_tongue:
     
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  9. Usp45

    Usp45 Well-Known Member

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    Infect is really unbalanced as it is depending on the map.
    I don't think this would be good at the moment.
     
  10. GetShadowRealmed

    GetShadowRealmed What do I put here

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    Too op. Should not be added.
     
  11. pAggYDaRP

    pAggYDaRP Well-Known Member

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    BE A REBEL HELL YEAH. I knew that post I posted in the "Dream clan" thread or something like that I included you in clan R3BL. Knew you were a rebel in the inside!
     
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  12. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    Everyone is a rebel inside... Everyone... Like me: I eat pudding when I'm not allowed to hehe
     
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  13. thesquook

    thesquook diddy amin

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    No

    Too overpowered nothing else
     
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  14. Lekosa1

    Lekosa1 mineman

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    What stated above^
    BUT a nuke at 60ks with a donator gun and 30ks with a nondonator weapon wouldn't actually be too bad. 60ks with ray is something you don't get every single game, same with the nondonor.
     
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  15. thesquook

    thesquook diddy amin

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    dude, give me an agree. I'm ratinghunting like @Liffy_ yo. Also @Lord_Rock I know, it's off topic hit me with a PM :wink:
     
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  16. turkeywing_999

    turkeywing_999 Well-Known Member

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    All infect is is farming. Do you know how much more farming would be if it was added?
     
  17. SoMuchWinning

    SoMuchWinning Well-Known Member

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    If McWar was 8vs8 like in call of duty, I would support this idea. But since McWar is 60-player server/game mode, it would very unbalanced.
     
  18. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    If it would be added like this, it might be more balanced
     
  19. pAggYDaRP

    pAggYDaRP Well-Known Member

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    You're welcome :wink:
     
  20. iEddie

    iEddie Active Member

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    It'll be too op :grinning:
     
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