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Kit idea: Smoke

Discussion in 'Ideas' started by ash94523, Dec 2, 2015.

?

Is this a good idea?

  1. Yes

    3 vote(s)
    50.0%
  2. No

    2 vote(s)
    33.3%
  3. Needs improvements

    1 vote(s)
    16.7%
Thread Status:
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  1. ash94523

    ash94523 Active Member

    Joined:
    Jul 23, 2015
    Messages:
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    Ratings:
    +1
    Items: Smoke bomb (Ink sac) : Right click with the smoke bomb to vanish and end up somewhere else!

    Effects of smoke bomb: The effects could probably be the particles from the exploding tnt. What would happen is when a player teleports, similar to blink, a leaf platform would be place under them. The distance from the teleports will be 50 blocks left right behind or forward, and 10 blocks high. When under effects of smoke bomb, everyone, (including the user) Will receive blindness for 3 seconds and weakness for 5. The cooldown is 5 minutes.
    Strategies: Use the smoke bomb to get a head start once the invincibility is off! That way you have more time to craft soup!
    Get cornered? Escape using the smoke bomb! COUNTER: Attack anyone with an ink sac with Damage over Time, (Fire, Lava, Poison potions) They might escape but they are still under the effect of those, possibly granting a kill. Try leading them to the hills as well. The is now at risk of TP suffocation.



    I hope you like my idea! Feedback would be Appreciated!
     
    #1 ash94523, Dec 2, 2015
    Last edited: Jan 29, 2016
  2. Codebastian

    Codebastian Well-Known Member

    Joined:
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    +123
    Discord:
    Codebastian#6945
    Which server is this kit for?
     
  3. rmure

    rmure Well-Known Member

    Joined:
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    Hardcore games apparently
     
  4. GrummyOF

    GrummyOF Active Member

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    +7
    i really like this idea and i think it should be implemented into hc! +1
     
    • Like Like x 1
  5. ash94523

    ash94523 Active Member

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    Ratings:
    +1
    Thanks for the feedback! ;D
     
  6. TheMafias

    TheMafias Something wise

    Joined:
    Jun 7, 2015
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    This idea is not bad but the games don't need more kits. If anything they need ideas on how to boost the power of the weak kits.
     
    • Agree Agree x 3
  7. ash94523

    ash94523 Active Member

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    Ratings:
    +1
    Alright...
     
  8. EmperorTrump45

    EmperorTrump45 Dank Memer

    Joined:
    Jul 3, 2015
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    Agreed with @TheMafias. It's quite a good kit imo but HG already has its hands full with... a lot of kits. There are certain kits I would like to see this one replace though cause I like the concept of the Smoke kit a lot :smile:
     
    • Like Like x 1
    • Agree Agree x 1
  9. rudytoots

    rudytoots Member

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    Nov 29, 2015
    Messages:
    14
    Ratings:
    +0
    I think this could be a little over-powered in certain instances, like you said at the start. I wouldn't like being paralyzed for the first couple seconds of the game because I know that if that would be an option everyone would use it. Maybe it would be blocked before the invincibility period is over?
     
  10. jarboyp

    jarboyp Bunny Defender

    Joined:
    May 18, 2015
    Messages:
    973
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    +94
    The hundred blocks teleport is too far, that is the range of flash. This kit seems a little op with the ability to teleport super far like that.
     
  11. ash94523

    ash94523 Active Member

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    Jul 23, 2015
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    Ratings:
    +1
    Due to the feedback, it has been reduced to a one time use.

    Please note that this is random
     
  12. rudytoots

    rudytoots Member

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    +0
    If it were a one time use I don't know if it would be a viable kit option for many people
     
  13. ash94523

    ash94523 Active Member

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    +1
    What do you suggest then? This 'One Time Use' is only a temporary placeholder
     
  14. rudytoots

    rudytoots Member

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    Nov 29, 2015
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    +0
    I don't know, maybe a really long cooldown like once every 5 mins. That usually equates to 4-6 uses per game.
     
  15. ash94523

    ash94523 Active Member

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    Alright, It has been added. Thanks! :grinning:
     
  16. Viva

    Viva Well-Known Member

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    May 17, 2015
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    +237
    I feel like the only problem with this is that you could force someone out of the map fairly easily and into the forcefield to kill them (of course you'd be at risk to that too). Other than that tough, I just don't see how this would be practically used compared to something like flash which can do a similar thing of escaping except you can choose where you want to go.
     
    • Informative Informative x 2
    • Agree Agree x 1
  17. ash94523

    ash94523 Active Member

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    When people started to compare to flash, I began working on another build for smoke. I will put it up when I'm finished.
     
  18. Carnotauros

    Carnotauros Raid & Events Manager

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    Discord:
    Leon#9397
    How did you do the voting thing?
     
  19. ash94523

    ash94523 Active Member

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    Ratings:
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    You simply click the bubble, then submit.
     
  20. Carnotauros

    Carnotauros Raid & Events Manager

    Joined:
    Jun 13, 2015
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    1,496
    Ratings:
    +595
    Discord:
    Leon#9397
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