1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Improving the Ban/Evidence System

Discussion in 'Suggestions / Ideas' started by Geothermal, Dec 9, 2015.

Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. Geothermal

    Geothermal Member

    Joined:
    May 17, 2015
    Messages:
    63
    Ratings:
    +36
    Hello!

    Before I explain my idea, allow me to introduce myself.

    I'm Geothermal, but anyone who was active on the MCPVP forums for the last year of it's existence should recognize me as Nintendo. I was an MCPVP Forum Moderator, as well as a moderator on HG, KitPvP, and Maze Runner. I was initially planning on becoming a Brawl Moderator as part of the merge when MCPVP closed, but I later decided that I was not interested, and I ended up moving on to other servers.

    Before I get started, I'd like to state that I don't plan on coming back to Brawl in a major way. I've just been lurking a bit since numerous acquaintances from MCPVP remain here, and I feel that to some extent the ban system is a bit counterproductive.

    Also, please try to avoid judging the idea based on my current lack of involvement within the Brawl community. If you consider it within the current system and truly believe it wouldn't work, that's fine, but think a bit beforehand.

    Anyway, without further ado, the idea.

    MCPVP
    On McPvP, moderation was much more lenient than it was on Brawl. Trial Moderator on MCPVP was equivalent to Moderator here, and full Moderators could ban without recording evidence.

    This is because ban accuracy on MCPVP was very high. One of the major criteria in our selection process was knowledge of hacks, and in our community that was quite common.

    Brawl
    On Brawl, things are a bit different, as only Moderators and Senior Moderators can issue bans. While MCPVP was a bit lenient, as people do make mistakes, I feel that a middle ground should be approached.

    It is very frustrating to be unable to handle users who are clearly breaking the rules.

    Telling if someone is hacking is generally not very difficult. In some cases, it is a bit shaky, but in many it's pretty obvious (most all movement hacks, for example).

    Thus, I have created a plan to allow all moderators to ban as efficiently and accurately as possible. People do make mistakes, but I feel that especially if an environment is created in which caution is encouraged (I'm not saying that isn't here already, but if it's not, it should be), a system can be created in which hackers can quickly be removed from the server while mistakes/their consequences are minimized.

    Trial Moderators should be able to ban for one day if they see a player hacking. They must first record evidence and immediately afterwards post it in a channel in the staff slack. Moderators will review this evidence and bump the ban to permanent length.

    Junior Moderators should be able to ban permanently after recording evidence. This is because these moderators have passed the trial stage, and it will be easy to handle appeals in this manner.

    Moderators should be able to ban permanently without evidence, with some caveats. Moderators have gone through multiple promotions, and thus seemingly should be trusted highly. However, if a moderator makes multiple questionable bans (bans in which the player appeals and it is determined that the ban might be false) for the same/similar hacks, they must record evidence for that specific hack before banning. This allows moderators to fix any issues they may have and encourages them to be careful before banning.

    An alternative plan for the Moderators:
    Moderators should be able to ban permanently without evidence for certain hacks. A list of hacks that are generally completely obvious should be provided, and mods would be allowed to ban without evidence for those hacks (stuff like flying, speed, etc).

    Moderators could also be able to (with either plan) review evidence from Trial Moderators and extend bans as necessary. This is self-explanatory.

    In this manner, all hackers can quickly be removed from the server, while newer moderators have systems in place to prevent false bans from being too much of a problem.

    If moderators exercise a bit of caution while banning and if they are given the ability to remove hackers from the server, Brawl could become a far better environment than it is today.

    This is is primarily an outsider's perspective, but I feel that this plan could either be used or could spark a necessary discussion about allowing all moderators to deal with hackers.

    Please read and consider the whole thread before commenting.
     
    • Agree Agree x 2
    • Like Like x 1
    • Informative Informative x 1
  2. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
    Retired Staff

    Joined:
    Aug 13, 2013
    Messages:
    7,555
    Ratings:
    +3,225
    I'm not sure if you are already aware of this, but Moderators only need to record evidence for their bans for 2 weeks after their promotion. After that, they don't need to record evidence, even though it is preferred if they get some.

    The main criterias for becoming a Trial Mod is helpfulness, activity and maturity as we believe that it is most important that the staff members will make fair and correct decisions and maintain a sufficient activity. Exceptional knowledge about hacks if of course good, but not one of the main criterias.
    To become a Moderator, the main criteria is getting a good grade in one of the hack quizzes we create every 1 - 2 months. The prior criterias are considered again as well, but for becoming a Moderator you do need to know a lot about hacks.

    As you can see, we ensure the staff members who have the power to ban hackers are also qualified for it. As knowledge about hacking is not a key requirement for JMods, giving them the permissions to ban hackers doesn't really make sense.

    TMods and JMods are allowed to ban hackers for one hour after they recorded evidence and if the player is blatantly hacking.

    By the way: Trial Mods simply have a JMod rank but only on one server, so there is no difference in permissions.
     
    • Informative Informative x 1
  3. jarboyp

    jarboyp Bunny Defender

    Joined:
    May 18, 2015
    Messages:
    973
    Ratings:
    +94
    I like the idea of junior mods being able to temp-ban hackers in a server. This could be good because when I am fighting a hacker in HG, I try to last as long as I can, but sometimes a mod can't get to the game soon enough to ban the hacker before I die. If junior mods could temp-ban/kick hackers form HG games, it could lead to happier players since the response time would be quicker.

    Edit: nvm. This is what I get when doing this while I'm in school.
     
    #3 jarboyp, Dec 9, 2015
    Last edited: Dec 9, 2015
  4. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
    Retired Staff

    Joined:
    Aug 13, 2013
    Messages:
    7,555
    Ratings:
    +3,225
     
  5. DaddyDonaldTrump

    DaddyDonaldTrump Well-Known Member

    Joined:
    Mar 28, 2015
    Messages:
    383
    Ratings:
    +59
    It can not get any more simple then this about Trial Mods: Trial Mods simpely record the hacker, then they ban the hacker for 1 hour if you're sure their hacking. Then in that hour you report the Player right after you banned him and then MOD/SMOD's have 1 full hour to see the report. Of course the Trial Mod uploads the video and shares it on /staffchat, slack, etc. The same thing goes for Junior Moderators, they can do the same thing. And for the MOD's however, that's pretty obvious.
     
  6. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

    Joined:
    May 17, 2015
    Messages:
    6,096
    Ratings:
    +2,517
    I think JMods should be able to give a day ban and send it to mods or smods for approval to get it as a permaban, same with mutes. Normal mods should be able to ban without evidence, but if the player appeals and there's no evidence, they get unbanned. If there is evidence then they don't.
     
  7. StrikerSly

    StrikerSly Well-Known Member

    Joined:
    Dec 8, 2014
    Messages:
    2,192
    Ratings:
    +745
    I just think we need MORE full mods. I sent out some reports the other day when there was a full hacking team on. Only one mod came to my assistance even though I stated there were multiple people in multiple places hacking. Although this isn't about WarZ, this also happens in many gamemodes. This may also be tricky due to timezones (even less mods on one time due to timezones [for example cloudy is a US time zone while ritzy lives in the UK, which can be 5+ hours in difference]). So while I do think your idea is fine, it also has a share of flaws:

    JMODs often get accepted with little knowledge on ban protocols/commands as well as general knowledge about hacks. In turn, hack quizzes are made to teach and promote these JMODs to a fitting rank once they've captured more knowledge. I've witnessed many false bans from JMODs relating to hackers - with some not even recording/reporting the evidence.

    So while I think this idea would be fine if we accepted JMODs based not only on chat stuff, but hacker stuff as well, I don't think it would work out with the current system we have.
     
  8. Jaetpack1

    Jaetpack1 Why jetpack when you can Jaetpack? (RC1)

    Joined:
    Feb 26, 2014
    Messages:
    442
    Ratings:
    +91
    I really like the idea, but there's not much different from what you think should be the way it is and what it actually is on Brawl. The only major change is the ability for JMods to ban for up to a day. I strongly agree with this because a JMod has gone through the process of applying and getting accepted, meaning they are active and loyal to Brawl which means they wouldn't just ban a bunch of people like crazy. This is a good idea and I hope Signatured gets a hold of this thread. +1 from me
     
    • Agree Agree x 1
  9. MattM1PVP

    MattM1PVP Ex-HG Staff Member

    Joined:
    May 22, 2015
    Messages:
    2,148
    Ratings:
    +705
    • Agree Agree x 1
    • Funny Funny x 1
  10. xGhale

    xGhale HG‘s Doom guy

    Joined:
    May 18, 2015
    Messages:
    2,904
    Ratings:
    +1,393
    Oh yeah. I received a PERMABAN because I got autobanned various times. The perma-ban was given on the KitPvP server from Brawl, which I don't even play on. Then: I tend to get banned for "FF" after mouseabusing really, REALLY hard. And the perma-ban: "Autosoup." WHAT?!?!?!?! The first person who can explain that gets a cookie, and the person who implemented that should really think about their career.
     
  11. Lekosa1

    Lekosa1 mineman

    Joined:
    Sep 26, 2014
    Messages:
    3,323
    Ratings:
    +1,677
    The evidence system sucks.
    Neither of these were accepted:

     
  12. xGhale

    xGhale HG‘s Doom guy

    Joined:
    May 18, 2015
    Messages:
    2,904
    Ratings:
    +1,393
    None of those was clear evidence. The killaura guy could easily have hit you (I can say myself that I have managed that) and the sprint hacker is a known bug.
     
  13. Lekosa1

    Lekosa1 mineman

    Joined:
    Sep 26, 2014
    Messages:
    3,323
    Ratings:
    +1,677
    Sprint hacker is not a known bug and moving objects can be hit from 3 block distance.
     
  14. xGhale

    xGhale HG‘s Doom guy

    Joined:
    May 18, 2015
    Messages:
    2,904
    Ratings:
    +1,393
    No sorry, I meant hacker. There is a graphics bug where you seem to be shifting but have already left the shifting state.
     
  15. HannahPhillipsYT

    HannahPhillipsYT Active Member

    Joined:
    Dec 25, 2015
    Messages:
    128
    Ratings:
    +6
    I like this new idea for the ban system
     
Loading...
Similar Threads Forum Date
Idea Improving the DayZ logic in MCWarZ MC-WarZ Jan 4, 2016
Improving /block Suggestions / Ideas Dec 16, 2014
Improving TeamDeathMatch Ideas Oct 22, 2013
Improving posts/polls. Suggestions / Ideas Oct 4, 2013
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...