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Idea Dust II?

Discussion in 'Maps Submissions' started by November, Dec 18, 2015.

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  1. November

    November november

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    i know literally nothing about war so i'm posting here for advice more than anything. i've started making dust II from cs:go (ID is 298750 on build) and i wanna ask a couple of things;

    1. has it already been made?
    2. is it suitable for war?
    3. are there any gameplay factors that i need to consider?

    this is the layout of the map for any1 who hasnt seen/played it before:
    [​IMG]
    the names long/short/B/A etc are terms used in cs:go so dont worry about them if u dont know what they mean

    ty in advance for any answers

    if i do deem it a decent thing to work on then i'll start updating this thread with progress that i make
     
  2. Jaetpack1

    Jaetpack1 Why jetpack when you can Jaetpack? (RC1)

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    There's actually a map just like this one.I forget what it's called tho. It's made of sandstone and has the same type of corridor fights as your map.
     
  3. MrCowlick

    MrCowlick Well-Known Member

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    We currently don't have a map like this so making it would be great. Any well built CoD / MW map is suitable for war and seeing as you are a builder I assume you know how to build a good map. Gameplay factors you need to take into account is that the spawns need to be not to close but not too far away, there can also not be one side that clearly has an advantage over another like HaloOutpost and of course check for OOM spots.
     
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  4. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
    Retired Staff

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    We already have a remake of this map on Minestrike, for MC-War we are mainly looking for remakes of CoD maps. I believe the map would be too small for War as it is designed for 5v5's originally.
     
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  5. thesquook

    thesquook diddy amin

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    It already exists in minestrike. And it is not suitable for war as Roke the Ninja man ninja'd me
     
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