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Skywars Reformation

Discussion in 'Ideas' started by Atum, Dec 21, 2015.

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  1. Atum

    Atum Ex-WarZ and Projects Admin
    Retired Staff

    Joined:
    Aug 3, 2013
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    Hey, Atum here! Just wanted to throw out a few suggestions to aim Brawl's Skywars in a better direction (My Opinion).

    Key
    Thrown Out
    Not Added
    Added

    Suggestion List
    • Allow match lobbies to start at 8+ players and up for those late nights when fewer people are playing
    • Allow vote tokens to be traded in for crate keys

    Updated
    -12/21/15

    Skywars bug checklist can be found here
     
    #1 Atum, Dec 21, 2015
    Last edited: Dec 21, 2015
  2. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

    Joined:
    Jun 12, 2014
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    Yep, I'd have to agree, you have to wait forever for a game to start. It gets pretty boring, also many players leave in this amount of time waiting. Although I think 6 may be a little and there would not be that much fun with half of the map having empty players. Also this could affect statistics, because with 6 players, there's a better chance of you winning, which would make it a bit unfair. Maybe adjust this count to 8?

    Other than that I totally agree with ya'.
     
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