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The Flamethrower buff...

Discussion in 'Discussion' started by MR_EVIL_OVERLORD, Mar 25, 2016.

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  1. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    Sup Brawlers,

    If the flamethrower were to get a buff how powerful would you like to see it?

    Feel free to toss out your ideas and I'll add mine.

    Evil
     
  2. GetShadowRealmed

    GetShadowRealmed What do I put here

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    Looking at the wiki, it says that the flame only shoots 1 at a time. It is 200 RPM less then mini and does 2 less damage (makes sense since it has fire tick).
    Here is my idea.
    Make it 2 shots like like mini and increase the flame damage if possible. The RPM can stay the same since it has fire ticks added to it. Same with the bullet damage.
    Either add damage to the fire or add damage to the bullets. (+1-2 for bullets or else it will be stronger then mini).
     
    • Like Like x 1
  3. Piky

    Piky Well-Known Member

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    I made a comment on a thread about a reasonable buff, yet it was slightly ignored. (Yes, some liked it but still, the whole thread died out and was ignored).
    https://www.brawl.com/threads/52674/#post-670583 Source
    The Flame Thrower is next to useless now. The flame doesn't do enough damage as you heal more% of the damage ticking.
    It needs a serious buff. The bull**** "but it would be too op" shouldn't even matter as the damage is perfect. At least 2 bullets will do the job.
    Quote for those who are too lazy to look at the thread.
     
    • Like Like x 2
  4. RyGuy

    RyGuy developer man

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    Well, full armor bar is 8% reduction of damage.. Full leather armor, which is default, gives 7 "armor points", which would be the equivalent of a 28% damage reduction. So, 35 hitpoints times .28 is only about 10 hitpoints, or 1 heart. 35 hitpoints should be increased to something larger V:
    I probably did that wrong, just P.S.
     
    • Funny Funny x 1
  5. Piky

    Piky Well-Known Member

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    It's actually 25.2 damage from base damage bullet (50.4 headshot).
    The 25 damage on normal is pretty good though, 4 hits can kill and most likely 2 can do the job, I hope.
    I guess it could be buffed to 42 damage. 30.24 damage from the 28% reduction. Sound good?
     
  6. RyGuy

    RyGuy developer man

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    I'm tempted to make a knowledge meme (gr8 jokes) but yeah,
    Was I supposed to multiply it by.72? Math is too confusing in Minecraft :c
     
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  7. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    I'd like it buffed to 40% damage.

    In real life you don't see people walking around ambulatory after they have been hit with a flamethrower.
     
  8. DarkTitan_

    DarkTitan_ Ex War and News Manager

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    I feel like it definitely should be buffed, but the question is to what extent... I feel like 40-60-% would be the best, I mean it is a flame thrower, it should do really high damage at close range...
     
  9. sjuka_legogubbar

    sjuka_legogubbar ¯\_(ツ)_/¯

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    In real life you dont see zombies either, and not people walking around after getting sniped in the chest...
     
  10. Hitchens

    Hitchens Well-Known Member

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    It should shoot falling Material.Fire.
     
  11. RMST1

    RMST1 Ex-Mod I WarZ Noob

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  12. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    Did I ever tell you how I saved San Jose from the Zombie Apocalypse? ..... @Piky
     
  13. Lekosa1

    Lekosa1 mineman

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    • Agree Agree x 2
  14. Nate2019

    Nate2019 Active Member

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    Just remove it and either give them their money back or as @Lekosa1 said, give them VIP for a short amount of time or some other gun/perk.
     
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