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Wild West Sheriff Rework - Balance

Discussion in 'Wild West' started by Dukoda, Apr 2, 2016.

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  1. Dukoda

    Dukoda Active Member

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    While everyone has a different opinion regarding Sheriffs, I'm going to keep my perspective on the matter as unbiased as I can.

    A large portion of the community feels the Sheriff role has potential to pose an abusive factor, and that several individuals are taking advantage of the perks received with this role.

    I believe:

    1) Sheriffs should not be allowed to repetitively return to a site after dying on duty.

    2) We have to headshot them multiple times in order to kill, while all they have to do is right-click us.
    However, when we die, we go to prison and lose everything. When they die, they just come back over and over with powerful gear. I think this is a bit unfair, to say the least.

    3) Sheriffs should not be allowed to protect their friends while processing.

    4) Sheriffs should not be allowed to kill you for absolutely no reason.

    5) Sheriffs should not be able to win a fight instantly by right-clicking. (Handcuffing in combat- Not fun for anyone)

    6) After paying off your bounty in prison, any legal items which were previously in your possession are returned to you. This includes diamond gear and legal weapons.

    It's so corrupt at this point, it's not even fun to play anymore.

    One of the biggest issues is that Sheriffs simply do not care about the experience for the normal player.

    They are trying to keep themselves entertained, and the method in which they go about it demolishes the purpose of the game for everyone else; for the average player.

    The attitudes of these Sheriffs also add a cringe factor, it can be quite nasty at times. I look at Sheriff as a person that should be the role-model of a player. It seems random players are being stuck into this position, and using it to their own personal advantage.

    Those of them who play honorably don't tend to understand the extent of frustration caused by their less-moral co-sheriffs, and that's absolutely understandable.

    d6fdf8e470b4c0f9db3d054e5e56705f.png

    I was up until FOUR in the morning, and even THAT late, I couldn't process for more than 15 seconds without a Sheriff.

    "Sheriffs are supposed to be the practitioners of the server, to loosely regulate the illegal activity, and add an extra aspect of suspense."

    I feel this position is being taken of advantage of, and many others feel this way as well. I would greatly appreciate if these matters could be looked into.

    -------------------------------------------------------------------------------------------------------------------------

    My proposed Sheriff rework:

    I'm going to base this idea off of real-world concepts; which is the basis of the gamemode to begin with.

    With this rework put into place:

    Sheriffs are to generally roam around, looking for Rogues and wanted Criminals (hence the most wanted board in the banks).

    If a Sheriff catches anyone with a bounty on their head within a town, they are to give the criminal a chance to pay of their bounty.

    A regular player should have the ability to pay off their current bounty at any bank.

    Sheriffs do not have the right to enter drug fields, drug cartels, or rebel bases.

    A Sheriff's job is to bust those with a bounty on their head.

    In addition, this will result in criminals avoiding towns and public places as much as possible, introducing an evasion factor; which will add suspense and higher layers of strategy into the game.

    Trusted staff members who have positive intentions, and are globally accepted as fair practitioners, receive a superior rank to Sheriff: Enforcement Officer.

    An Enforcement Officer is just a superior, higher-up version of the Sheriff.

    Enforcement officers are the justice individuals who have the ability to bust criminals in the act of drug processing.

    Only the most trustworthy, highly reputably Sheriffs receive this promotion, and are to use it in a respectful, fair manner. This will prevent newly-promoted Sheriffs from taking advantage of the position. The Enforcement Officer is a role which has a role capable of being abused; However this will not be the case, as only the highest of morally accepting Sheriffs and Staff Members will receive this role.

    Neither Sheriffs nor Enforcement Officers have the ability to handcuff in combat.
    Neither Sheriffs nor Enforcement Officers have the right to kill you for absolutely no reason.
    Neither Sheriffs nor Enforcement Officers are allowed to aid their friends in illegal activity; no biased actions.
    Enforcement Officers may not come back to a Rebel base for at least ten minutes after death.
    Sheriffs can not go within 100 blocks of a rebellious location.
    Sheriffs can arrest and/or neutralize criminals in the Wilderness, and within towns.

    Sheriffs who prove themselves to be the most responsible and moral about their places will be the ones to receive the promotion to an Enforcement Officer.

    Summarized, Sheriffs watch for criminals in public places.

    Enforcement Officers have the ability to investigate rebellious locations for illegal activity.

    This will prevent any form of abuse, and add many aspects of suspense and variety into the game.

    With this rework being put into place, everyone can enjoy the game, and have equal ability to progress effectively in their Wild West adventure, regardless of their role.

    Thank you for reading.

    ~ Dukoda





     
    • Like x 4
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    #1 Dukoda, Apr 2, 2016
    Last edited: Apr 2, 2016
  2. TheTitaniumTitan

    TheTitaniumTitan Ex WW JMod and Wiki Team member. Bring back WW!

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    Sadly, I agree with most of this.
     
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  3. Buckhunter879

    Buckhunter879 Active Member

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    Thumbs up too both the idea and the request
     
    • Agree Agree x 1
  4. Sir_Inge

    Sir_Inge Well-Known Member

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    See, I'm not sure if I like this. A lot of the claims you make are simply false:
    Sherrifs can't protect friends: that's against the rules. They can't KOS. If you shoot a sherriff, only then can they shoot back. However, the insta respawn with full gear might be a little much. A respawn timer for sheriffs might be beneficial. However, doing illegal stuff should be inherently dangerous. In any conflict with a sheriff, the sheriff should have the advantage. Don't let the sheriff get within mele range. To be honest, I would advise killing the sheriff and running. Once they find you, you're up a creek- which is the point. Now, I think that sheriff stations should be MUCH further from rebel bases, like armarillo distance.
    As to not entering rebel bases, I'd say that they shouldn't be able to go in without probable cause of activity. For example, if they see someone going in, they can follow, and if they see names in the base they can enter. But again, it's iffy IMO. I have some very strict guidelines for myself so aiding impede the fun of others though.
     
  5. Dukoda

    Dukoda Active Member

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    Those statements are not "simply false". They are what I've experienced over the course of the last three days.

    Thanks for your input though, it does mean a lot.
     
  6. RyGuy

    RyGuy developer man

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    No offense, I find your some of your statements completely absurd
    Your main ideas responsed to:
    1. Basically, that's the real world. You died, and you cannot go back. Try, nope. This is keeping the interest of the sheriff, as well as keeping the bandit on their toes. This would basically ruin the fun of sheriff rank.
    2. Not true. Depending on the armor you have, and the accuracy we have. Our snipers can only head shot full iron+ (I believe) to one shot them. Also, sheriff armor and guns are not available to anyone other than sheriffs, so how do you propose to fix that?
    3. Already not allowed. If you see a sheriff do this, please gain proof and report it to Lord_Roke.
    4. Same as above
    5. I do kind of agree with that, but I find that most fights are not close enough to just handcuff (with guns)
    6. Not a sheriff rework, but I agree.

    I will be perfectly honest, you talking about the "sheriff's ruining a normal player's experience" is completely unjust. Sheriffs apply for their rank, and with the rank comes a job. A bandit is supposed to avoid Sheriffs. For example, let me take Poppy base. I constantly get messages that there are illegals in poppy base. That is why I am there extremely frequently, but you see, I am not there to ruin a normal players experience, nor are any sheriffs going anywhere. They are their to do their jobs.

    I do feel you talking about the frustration caused by "less-moral sheriffs" unfair and an attack on character. I have not once seen a sheriff use their powers unfairly. As I said before, contact Lord_Roke if you believe a sheriff is abusing. Also, adding Serine's quote was pointless. He was simply making a joke, and you attack him because of it?

    In your final statement before your ideas in paragraphs, you said that the sheriff position is being completely taken advantage of. How is it being taken advantage of? Do your rework ideas fix that?

    Okay, now to the rework ideas.
    With the rework of Sheriff, I personally believe that completely ruins the rank. Sheriffs can not bust anything relating to drugs? That is one of the main reasons I ticket people. Basically, you want the Sheriff rank renamed to "Enforcement Officer" (which describes what a sheriff is) and you just want a rank below it. This would ruin the fun for Sheriffs. You say that "the highest reputable officers get promoted" or something like that. In chat, you constantly see people aggravated that they got arrested. They were illegal, as that is the only reason sheriffs arrest people. Would that take away from a sheriffs reputation? A person angry because the sheriff did their job? Overall, I do not agree with the majority of what you are saying.
     
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  7. PatrykSzczescie

    PatrykSzczescie Active Member

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    Like you don't know the theme of Wild West. Sheriffs are arresting villains and villains do their best to not be arrested. That's how this game is played. Stop nerfing sheriffs, please. They're here to make you stop doing drugs and attacking others so you can go mining and hunting for rogues. And I am the person who's telling you, the person who lost bunch of diamond stuff, sabres hundreds of stacks of drugs with their profit due to sheriffs. Why don't you understand that they just want to tell you to stop doing drugs?
     
  8. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    Just no.
     
  9. massimo12345

    massimo12345 Active Member

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    I agree. This is Minecraft, not real life. LOL! Everything you mentions is just so you can make more money. Why don't you go mine? This is the point of Wild West... If you don't like it you can leave.
     
    • Agree Agree x 2
  10. Nate2019

    Nate2019 Active Member

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    I personally think sheriffs are fine! @Lord_Roke has been doing a great job monitoring and controlling and vetting sheriffs. He also has done a great job changing the rules to adapt to gameplay. Sheriff's are fine and if you have a problem with them you don't truly understand how to play wild west.
     
  11. Sir_Inge

    Sir_Inge Well-Known Member

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    If you see that then please report the sherrif to Roke. This is not acceptable. There are already rules in place to prevent that type of conduct.
     
  12. InfiniSTistus

    InfiniSTistus I´m Rock´s mommy

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    It just seems like your complaining, And "Sheriffs do not have the right to enter drug fields, drug cartels, or rebel bases." That´s where like ALL the illegal stuff happen, That would almost disable the sheriff rank.. or render it useless.
     
  13. Dukoda

    Dukoda Active Member

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    This is the source of conflict. Sheriffs would have a different, less abuse-able role.

    Thanks for responding :smile:

    LOL

    It gets to a point where it's unplayable, because they're constantly everywhere. I can't go thirty seconds without an encounter. It's ridiculous.

    Thanks for pointing that out :smile:

    "So I can make more money"

    I can't make any money, because it's constant.

    It becomes unbearable because it is simply constant. Thanks for responding.

    Why don't I mine? because I make 10k every 2 hours.
     
  14. PatrykSzczescie

    PatrykSzczescie Active Member

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    Then play it to not get caught. If you see a sheriff, Ctrl+Q on drugs you're holding or Shift+Q in the inventory (or depending how you configured your controls). Drugs in front of you, but you don't keep them so you won't get arrested. The same with illegal gun.

    Actually I don't have much problem with sheriff. I see 5 sheriffs online, passing: get on the roof, prepare my horse, process as many drugs as possible, and when I notice any sheriff around, get on my horse, jump through walls and get away - like in movies. :watching:
     
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