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A complete rework on No Soup

Discussion in 'Ideas' started by MattM1PVP, Apr 4, 2016.

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  1. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    Recently there's been a lot of threads about getting rid of No Soup. Although I'm very much against no soup, I believe it can still be salvaged. Here's how:

    1. Bring back the structures. If the code of the old ones are still saved, they can be implemented, but IMO there should be new structures. There should be a competition for new structures, or use the winning structures of the suburban house and fruit competition. The loot in the structures should also be different, some custom potions, or custom items with effects could work too.

    2. Have something different from soup, and this "something different" could be the events that happened during the recent tournament, the acid rain, fireballs, zombie apocalypse and stuff like that.

    3. On top of mini feasts and the feast, have supply crates, for example, "Supply crate will drop at (x,y,z) in 3 minutes!" This can encourage battle as well as give good loot to the winners.

    4. Have everyone have a maximum of 20-30 hearts. Longer battles, and more room for mistakes, and people wouldn't get 3 shot by an iron sword. More strategies will be required too.

    Thoughts?
     
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  2. Gohabsgo

    Gohabsgo Well-Known Member

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    Amazing ideas, but i still want it gone
     
  3. jarboyp

    jarboyp Bunny Defender

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    The structures make no-soup feel too much like SG, and I feel this doesn't solve any of the current issues with no-soup. No-soup splits the player base, takes up servers, and encourages noobs to not take the time to learn how to soup.
     
  4. Stormneo

    Stormneo Active Member

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    If anything should happen to no soup at all, kit balancing would probably be the most important change to happen.
     
  5. TheMafias

    TheMafias Something wise

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    Kit balancing. More health. Only 2 servers instead of 3. and START ADVERTISING IT
     
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