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Idea for new kit for hardcore games

Discussion in 'Ideas' started by Callie1234567890, Apr 9, 2016.

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  1. Callie1234567890

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    I have a new kit idea for hardcore games. My idea is called bladesman. It is similar to gambler except that there is no bad outcome. You get a sword in the beginning that has a random chance to get a random enchant on it. The sword's material that it is made out of is random too. The best possible outcome (Which would be extremely rare.) would be an iron sword with sharpness 3 (The odds would be Greater than extremely rare chance to get that.) The worst would be a wood sword with sharpness 2 (Odds would be common and we wouldn't want to be ripped off by a plain wood sword.) The odds can be changed of course! This kit just gives you a sword to start with (the sword can break) which can be effective at the beginning middle or end depending on what you get. If you get a sword greater than wood it is possible to get a sword with no enchants. The enchants are random (Everything from fire aspect to knockback to unbreaking!) I just thought it was a cool idea and I am wondering what you all think. (If it is possible, and if it actually becomes a kit, do you all think I could get a discount or do I have to pay for it at full price? I have bought over 22$ of stuff on here, just saying it would be nice to get some relief.) The icon could be an iron sword or a sword of any kind.
     
  2. Speedcell

    Speedcell Ex-Raid Mod | Team Vanta

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    That looks really op for me. Starting with an enchanted sword is an incredible advantage, whatever is the material made of. The only bad enchantment would be KB (for me), BOA,SMITE,LT, aren't bad, they might not be good for pvping but the only fact that it's a stone/iron sword is really good.
    In my case, I use the last 60 seconds of invinsibility for gathering wood.. I usually chop 7 wood blocks (That is 28 wood planks that you use, 2 for making sticks, and 4 for making a crafting table, so you have 22 left for crafting bowls, in order to end up having 28 bowls and leaving an extra wood plank).
    But, in the case you start with a wood/stone/iron sword, you would save 2 wood planks, plus the one that you left. So you would have 3+ wood planks that you can use for making more bowls. So, after invincibility wears off you will have 32 mushroom soups, and a sword.
    P.D. If you are a stone sword starter, you would end up having 36 soups ( A full inventory ).

    Sorry if I made some grammar mistakes, but you understood me, didn't you? :smile:
     
  3. Callie1234567890

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    Maybe lower enchants? Another idea could be if someone has a bad a bad record ( lots of deaths and losses and very little wins) they could the better stuff. I have never won a hardcore games myself and this kit could help me win one.
     
  4. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    Exactly why it wouldn't be implemented. To make a kit, try and think of something original. Besides, it's a bit OP, not having a downside.
     
  5. Stormneo

    Stormneo Active Member

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    If there's no "bad outcome" then this kit is unbalanced
     
    • Agree Agree x 2
  6. xGhale

    xGhale HG‘s Doom guy

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    Sharpness III? Iron sword?
    Sorry, no.
    That is a Sharpness II diamond sword.
    You could crit for 6 hearts a hit, which on Brawl is almost an instakill.
     
  7. jarboyp

    jarboyp Bunny Defender

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    Instead of a sharpness 3 iron sword the highest should be a diamond sword. Also, this could maybe be a buff to gambler so that gambler has a chance to spawn with a sword. The stronger the sword the lower the chance.
    Also no fire aspect. It gives too much of an advantage with other enchants.
     
    • Agree Agree x 1
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