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Quests System

Discussion in 'Ideas' started by Algelier, May 15, 2016.

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  1. Algelier

    Algelier Former Staff Member.

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    Quests are basically acts which rest mainly upon interactions between you and a non-player character (NPC). Quests start near these latter. One can learn the game's features gently by means of quests whilst winning either stuffs, money or items at the end of each quest.

    Quest will be a good opportunity to meet characters who can sometimes be trifling, sometimes strange or curious. You will be making friends as well as ennemies. You will be unraveling mysteries of some regions and of some mythical characters. These quests are sometimes a long-term endeavor, but the discovery that they present is well-and-truly the most beautiful treasure.

    Before throwing yourselves into the unknown, you should know some details about the quest that you are currently doing and in general. They are feasible only once per account (except for some of them). Is it highly recommended that you read what NPC are saying, they will be indicating to you where you should go and who you should go to. Your navigator and your quest-log will be your best allies in order to succeed some quests.

    All NPCs who can either make you start a quest or give the continuity of the quest the green light will have a little exclamation point on the top of their head:
    [​IMG]

    Here is a little example of the code:
    Code:
    quests:
      Miner:
        name: Stone Miner
        ask-message: <yellow>Mine <purple>10<yellow> blocks of <purple>Stone<yellow>, and retrieve <purple>10<yellow> pieces of <purple>Cobblestone<yellow>.
        finish-message: <yellow>Well done. Here is your reward.
        requirements:
          item-ids:
          - 270
          item-amounts:
          - 1
          fail-requirement-message: <red>You must have a <purple>Wooden Pickaxe<red> first.
        stages:
          ordered:
            '1':
              break-block-ids:
              - 1
              break-block-amounts:
              - 10
              collect-item-ids:
              - 4
              collect-item-amounts:
              - 10
              quest-items:
              - true
        rewards:
          money: 1000
          
     
  2. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    They'll probably just be boring fetching quests.
     
  3. TheMafias

    TheMafias Something wise

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    Sounds cool. What if these can give crates for cosmetics tempting people to buy their way to open them :stuck_out_tongue:
     
  4. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

    Joined:
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    I'm sure every new player would love to complete a quest, winning something which they then have to buy with real money.
     
  5. TheMafias

    TheMafias Something wise

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    Well... /shrug. Never said it was common.

    Anyway, how about pvp gear. Get people started.
     
  6. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

    Joined:
    Feb 5, 2016
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    Here is a little example of the code:
    Code:
    quests:
      Miner:
        name: Stone Miner
        ask-message: <yellow>Mine <purple>10<yellow> blocks of <purple>Stone<yellow>, and retrieve <purple>10<yellow> pieces of <purple>Cobblestone<yellow>.
        finish-message: <yellow>Well done. Here is your reward.
        requirements:
          item-ids:
          - 270
          item-amounts:
          - 1
          fail-requirement-message: <red>You must have a <purple>Wooden Pickaxe<red> first.
        stages:
          ordered:
            '1':
              break-block-ids:
              - 1
              break-block-amounts:
              - 10
              collect-item-ids:
              - 4
              collect-item-amounts:
              - 10
              quest-items:
              - true
        rewards:
          money: 1000
          

    What the hell, that's not in any language I've ever used.
     
    • Agree Agree x 1
  7. DLV

    DLV Active Member

    Joined:
    May 1, 2016
    Messages:
    67
    Ratings:
    +9
    A Quest system would be pretty nice, as Wild West in my opinion needs some other activities then just harvesting and mining, so people don't get bored easily. And I am sure people will always come up with new reward ideas, so overall I think a quest system would be epic.
     
    • Agree Agree x 1
  8. Eil

    Eil Ex-Raid // Perm. Ban Manager
    Retired Staff

    Joined:
    Dec 22, 2014
    Messages:
    1,798
    Ratings:
    +711
    A Quest system is currently in development - I am sure once its released suggestions on quest ideas will be welcome. I am not sure of the whole details but I do know it is in development.

    IMO I think a quest system would add a new bit of fun to Wild West - rather than just the same processing/mining things. It would be cool if you could get like special rewards from them that you could put in your house or something like that.

    Its good @Algelier that you put a good bit of effort into creating this code - Its a good idea for a quest!
     
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