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My opinion on the new killstreak system (war 2.0)

Discussion in 'Ideas' started by iEddie, May 18, 2016.

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  1. iEddie

    iEddie Active Member

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    More Killstreak Rewards: I know this has been suggestion lots of times. But I would love to see more killstreak rewards. Here are the current list of the things you get from each killstreak.

    5ks: More ammo.

    15ks: emp

    21ks: nuke.

    Here is my list (Opinion) of what it should actually be.

    5ks: More ammo. (A lot)

    10ks: Speed 1 for 3:00 minutes.

    15ks: Emp (Should have a little change: Nausea, No blindness, slowness.)

    20ks: Nuke

    30ks: More ammo. (A lot)

    40ks: Upgrade speed (2) 3:00 minutes. (lol who can get to this killstreak you'll just get targetted the fk out)

    50ks: Nuke (ur lucky that u didn't die m8)

    NOTE: That these are my opinions of what the new killstreak system should be in war 2.0. One thing is that EULA got rid of perks, so killstreak would be an helpful for the people who don't have scav.
     
  2. Theo92160_

    Theo92160_ Worldedit's axe > Guns > Swords

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    I think a nuke can't be on a 20ks, only 21 is possible or more, I don't know why (ffa?)

    Good ideas btw!
     
  3. SkullcrusherLD

    SkullcrusherLD Best-Known GSGer | Ex-War JMod

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    I don't think that would be a problem. Think about Gungame, there is a "nuke" too.
    I like the idea of repeatiung the killstreaks a lot. It would be more similair to the original CoD.
     
  4. GetShadowRealmed

    GetShadowRealmed What do I put here

    Joined:
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    See most of the nukes that get stopped are on a 20ks. It's a known curse to war. Keep it at 21 and let the legend known as the curse of Brawl reign free!
     
    • Agree Agree x 1
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