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//replace Blobs and Noise

Discussion in 'MinecraftBuild' started by aGuyInAsuite, May 23, 2016.

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  1. aGuyInAsuite

    aGuyInAsuite Build Mod

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    Does anyone know how to make //replace with blobs not noise?

    In case you're wondering blobs is when you have blobs, or clumps of blocks and noise is just placed randomly (normal //replace 50 50)
     
  2. ReubenS

    ReubenS Well-Known Member

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    You could try using /brush cyl and manually do blobs.
    oorrr if it's a flat surface

    1. use a block that isn't in your map eg. melons: 103 ID

    2. Do the //replace command with the melons

    3. Make the pattern for the blob that you want, then copy it with axe

    4. Make a selection of the affected area and do //replace 103 #clipboard

    I think this works

    and for different blob designs you can do //replace with different unused block types and each block has a different blob using the steps above
     
  3. aGuyInAsuite

    aGuyInAsuite Build Mod

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    Hmm I'm going to test this, but I think it only copies to that one block. It will only replace the melon, so basically turning melon into... dirt.

    For example your clipboard is a 3 tall cactus, and only 1 block is available to //replace. You will only get a 1 block cactus.
     
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