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Idea Trucing System

Discussion in 'Raid' started by iiUltra, May 26, 2016.

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  1. iiUltra

    iiUltra Member

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    May 21, 2016
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    Well, i've been thinking and i think that we could have truces(legitimate) so that you cant betray. If your want to truce somone you could do a command like /truce Misry and then it would send them an alert saying that iiUltra wants to truce them and they can accept or deny. If they accept they will not be able to hit each other and if they want to untruce they could do /untruce (player) and they it would send that player a message that thye would be untrucing them. But it would take 5 minutes before the friendly fire would wear off so they couldnt betray in the moment.
     
  2. TheMafias

    TheMafias Something wise

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    I agree to an extent.

    Truce system - TRUCE one team only

    /truce (team) [PvP/tracking]

    PvP truce - you can't hurt each other or track

    Tracking truce - you can't track but you can hurt each other

    Teams/truces can not see each other while tracking.
     
  3. Compability

    Compability Well-Known Member

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    /TEAM Enemy [TeaM] Should also be a thing so u cannot truce other people in other teams
     
  4. Eil

    Eil Ex-Raid // Perm. Ban Manager
    Retired Staff

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    While trucing and teaming (with other teams) is more of a factions thing, I think it would be a good feature to add, as Mafias said, having it so you can truce for PvP and/or tracking would be a good idea, although some people track on alt accounts so could bypass the tracking truce which could be an easy way to betray. But certainly the PvP truce is a good idea IMO.
     
    • Agree Agree x 1
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