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Idea /Team

Discussion in 'MC-WarZ' started by Overkilll_, Jun 18, 2016.

?

Should my idea be implemented?

  1. Yes

    20.0%
  2. Don't Care/ Maybe

    20.0%
  3. No

    60.0%
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  1. Overkilll_

    Overkilll_ Phantom Mc-Warz Mod

    Joined:
    Nov 23, 2015
    Messages:
    405
    Ratings:
    +42
    DISCLAIMER: I know that this is a very controversial subject, but just hear me out!

    Ok, as many of you know, there are constant changes to the /friend, but there is one problem still, betraying. The whole relogging and requests and everything, in my opinion, is just messy. Here is what I propose.

    /team
    -max team size under 15 or some other large number so that two teams is unnecessary if there are 6 people in a ts or skype
    -/team is directly connected to the forums, and the owner of the team in-game is the owner of that forums page
    - team names have no restrictions except they must be appropriate to a certain extent
    -you can only see your team members if u do /flist or something like that
    -kicking needs a majority consensus

    I believe this will help clarify teams and team hopping will be more clear. This will also make it so that you will have to betray your whole team and not grief one person.
     
  2. GlobalistCuck

    GlobalistCuck Well-Known Member

    Joined:
    Dec 3, 2013
    Messages:
    2,308
    Ratings:
    +994
    [​IMG]


    To expand on what Michael is saying above, this idea is all over the place, won't really help anything at all and I really think it's just far more complicated and annoying than the current system. I hope, rather than this, they'll just fix the current bugs with /friend and it can go back to how it was before DUMB MODERATORS *cough Ritzy cough* tried to make it better and ****ed it up.
     
    • Agree Agree x 1
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