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Kit Creating

Discussion in 'Archive' started by schoolkid182, Nov 27, 2013.

?

Should this be added?

  1. Yes

    1 vote(s)
    100.0%
  2. No

    0 vote(s)
    0.0%
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  1. schoolkid182

    schoolkid182 Well-Known Member

    Joined:
    Sep 23, 2013
    Messages:
    434
    Ratings:
    +35
    Honestly, I think it's annoying to change guns for every mode you do. For example, it's tdm at the moment, and you're using the Skully. The game ends and the next game mode is infect and you don't even notice it. You forget to change guns. So, my idea is to let people make their own kits for each individual game mode. For example, you make your own kit for infection mode. Every time an infect mode comes up, you will automatically switch to the the kit you created for infection mode. When it's TDM, it will automatically switch to the kit you designated for TDM. All kits will be fully editable. I hope this works out.
    - Best Rehpgards, Mike.
     
  2. aidanmcc

    aidanmcc Well-Known Member

    Joined:
    Aug 3, 2013
    Messages:
    735
    Ratings:
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    In the next update you will be able to create seperate classes.
     
  3. Sir_Blockalots

    Sir_Blockalots Well-Known Member

    Joined:
    Aug 19, 2013
    Messages:
    1,901
    Ratings:
    +437
    Multuple custom classes (kits) are being added in the update.
     
  4. teawithchoco

    teawithchoco Well-Known Member

    Joined:
    Aug 19, 2013
    Messages:
    6,758
    Ratings:
    +844
    In the update you will be able to have 5 custom classes that you can switch when you want ( not sure )
     
  5. GreySwordz

    GreySwordz Well-Known Member

    Joined:
    Aug 3, 2013
    Messages:
    1,976
    Ratings:
    +322
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