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Idea Vanilla PvP kitbrawl tweaks/Ideas.

Discussion in 'KitBrawl' started by Removers, Jan 21, 2017.

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  1. Removers

    Removers KitBrawl Ex-Mod!

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    Thread-Topic:
    This threads topic is focused purely on Vanilla PvP FFA Arena and Vanilla PvP fights not guns.

    Kit ideas

    Brute: My idea for a tweak of Brute is to give its helmet a nerf by changing the type it is from diamond to iron/gold. A second idea for brute would be to make it harder to earn soups when fighting so you have to deal a higher percentage of damage to gain back soups. However, after every 5 kills you can gain an extra 3 to 5 soups back additional the amount you gained from the kill. 3rd and finally give it a diamond sword I understand tank already has a diamond sword but read below.

    Tank: Tank is an overly strong kit even with the slowness because of the damage it is able to do with very little knockback. Tank as of now is pretty much the same as brute only with a stronger sword and slower movement which does not really affect anything when you take hardly any knockback. I suggest weakening the sword to iron and if anyone is interested in this, the tanks boots and helmet can change to gold for a period of 5 seconds when the tank gets a combo of over 5. I am unsure about the last idea but let me hear your thoughts.

    Other kits: This mainly applies to the kits which get 2 shot as soon as they are entered into the FFA arena. It would be cool if people could give some ideas of kits that are unique to other kit servers but are not weak in a way where it is 2 shot or easily killed when entering the FFA arena and, the kit is not overly strong as tank and brute are as of now where it is an unstoppable critting machine.

    Potion/Arena Ideas
    Potions: With the potions I would suggest removing the Health X potion and Absorption potion. This is because the potions are pretty much useless to gain when in the FFA arena and are of no use when playing for anyone. The Absorption potion is also useless but that is pretty self-explanatory if you think differently please say.
    I would also like to suggest increasing the speed of the regeneration potion to make it more useful to grab as well as increasing the rate of some potions that drop in different areas of the map and more valuable potions towards the center for example, Strength should be put at the very center where everyone is usually gathered and can fight for the potions.

    Arena: This has been suggested by many people as I have read but God-mode is not fun and is more of annoying part of the game no one wants to play when in the arena and I see a lot of people type /spawn to get out of playing it, would be nice to see an edit or it being remove.

    Pot fights + Gapple: The maps for pot fights especially when there are enderpearls are normally a big size with nothing you can pearl into, It would be a lot better if we could have some maps alike this where we have much more room to pearl and run in order to PvP. It is the same for Gapple fights really, we need more room to run in order to be able to eat a golden apple and also not constantly be up against a wall.

    Please leave any suggestions/Ideas you would like to share below and maybe I can fix up the thread and add some more below this point.


    Suggestions: "different health modes (gapples, pots, soup) like on mcpvps classic kitpvp."
     
    • Like Like x 2
    #1 Removers, Jan 21, 2017
    Last edited: Jan 31, 2017
  2. xGhale

    xGhale HG‘s Doom guy

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    The other kits need to be buffed, to be honest.
    (nice sig btw)
     
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  3. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Good ideas, I think it'd be cool to have different health modes (gapples, pots, soup) like on mcpvps classic kitpvp. I might make a thread with buffing other kits.
     
    • Agree Agree x 1
  4. sindystic

    sindystic Member

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    Atleast tank is not like what it used to be.

    Brawl 1.0: Full Diamond, Slowness 3, Sharpness 2 Diamond Sword.

    It just was the definition of unfair.
     
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